The College of Engineering is proud to sponsor Senior Capstone Innovation Day, held in the spring of each year, and featuring student projects from all five departments: Chemical and Materials Engineering, Civil and Environmental Engineering, Computer Science and Engineering, Electrical and Biomedical Engineering, and Mechanical Engineering.
Senior capstone projects represent innovative engineering products designed by teams of undergraduate students during the course of their senior year. Innovation Day features posters, presentations and demonstrations of student projects.
For more information please contact Indira Chatterjee at email@example.com.
2019 Innovation Day Project Descriptions
Chemical & Materials Engineering
Instructors: Chuck Coronella & Sid Pathak
CME #1: Continuous Microreactor Design for Synthesis of Energetic Materials
Description: The team is working with a local aerospace company, Digital Solid State Propulsion, to design a microreactor for the production of a rocket propellant. This propellant is normally made in a batch reactor; a continuous process will decrease labor, utilities, and safety hazards.
Students: Camille Labadie, Christopher Withey, Phillip Richeson, Lindsey Sickler
CME #2: Pavement Materials
Description: Different materials are constantly tested hoping to find a blend that will be longer lasting, temperature tolerant, and more force tolerant than traditional materials, e.g., bitumen. Recent studies have turned to plastics to determine whether the materials properties will be more resilient than bitumen and there are some successful results, but not without developing other flaws. The goal of this project is to design a blend of tested materials and bitumen that demonstrates favorable characteristics of temperature tolerance, brittleness, elasticity, and durability when subjected to the substantial wear of a typical highway.
Students: Corrin Clark, Ashleigh Weaver, Hunter Pinto, Matt Wade, Coleton Meyer
CME #3: Carbon Dioxide Recovery and Purification from Fermentation
Description: Our team worked with Bently Heritage Estate Distillery located in Minden to develop a carbon dioxide recovery and purification process on their behalf. In the distillation process, carbon dioxide is produced during fermentation and released into the environment. To enhance sustainability, the carbon dioxide may instead be captured and purified for use in the food and beverage industry. For this project, our team developed a process and performed economic and safety analyses.
Students: David Weeks, Gerald Higgins, Brianna Peacock, Grant Spurgeon
CME #4: Formulation of a UV Gel Nail Polish
Description: Working in conjunction with ILNP Cosmetics, our group developed and optimized a commercially viable formulation and production process for UV-activated gel nail polish.
Students: Joshua Browne, Moriah Munyan, Christine Fini, Angelina Martinez, Angelo Lorenzo
CME #5: Pipette Volume Control
Description: Hamilton is a company that specializes in the development of accurate and precise robotics that handle the automated process of dispensing liquid through pipettes. The goal of this project was to design a method that will automate the process of gathering calibration data by gravimetrically delivering test volumes and creating a curve of correction values that can be used to calibrate the robot for more accurate volume deliveries. The delivery of reproducible liquid is extremely important in analytical labs as multiple parameters such as the physical properties of the liquid and the lab environment impact the accuracy of volume delivery.
Students: Juan Navarro, Ryan Baldwin, Jennifer Connelly, Maria Ramirez
CME #6: Valorization of the Organic Fraction of Municipal Solid Waste via Hydrothermal Carbonization and Fischer-Tropsch Synthesis
Description: This project focuses on designing a process that would efficiently transform organic waste into hydrocarbon fuels such as jet fuel and diesel. The main unit operations that are considered for this design include an HTC reactor, an FT-process reactor, and treatment of the generated products. An economic and profitability analysis are aimed at making this process economically attractive and at a competitive advantage to existing processes.
Students: Marc Nabhan, Riley Kessinger, Kathleen Wright, Carlos Santiago
CME #7: Mary's Gone Crackers Wastewater Processing Analysis
Description: The team provided an in-depth analysis of the wastewater processing design at MGC. The system was analyzed and several potential points of improvement were identified. For each unit, a procedure for the implementation of these improvements and other possible alternatives were developed to meet the current and future needs of the company's Reno-based production facility.
Students: Ryan Eising, Nathan Denney, Andrew Gentry, Felipe Hernandez Medina
CME #8: Designing Microscale Tests to Validate Macroscale Plastic Response in Cubic (Al) and Hexagonal (Mg) Lightweight Metals
Description: The Senior Design team for the MSE program conducted a series of microscale tests on single-crystal FCC aluminum and HCP magnesium to see if the microscale plastic response matches the plastic response at the macroscale. The members utilized an array of small scale testing techniques-- spherical nano-indentation, micro-pillar compression and micro tensile experiments-- to characterize the plastic anisotropy in millimeter sized individual grains of Mg and Al alloys. The local indentation loading moduli, yield strength values, and analysis of certain aspects in post-yield strain hardening behavior were compared to data for macroscale responses to show the accuracy of the relation.
Students: Tolin Skov-Black, Josiah Dowell, Skye Supakul, Job Rodriguez, Scout Garrison, Keenan O'Neil
CME #9: Thermal NO2 to NO Converter
Description: Nitrogen oxide (NOx) pollution is made up of nitrogen dioxide (NO2) and nitric oxide (NO) compounds. Since NOx is a regulated toxic gas that can react with other chemicals to produce adverse byproducts, instruments that can monitor these pollutants are required by the Environmental Protection Agency (EPA). A NO2/NO converter carries out the conversion of nitrogen dioxide to monoxide through reaction typically in a catalytic chamber. These instruments are commonly used for emission and process monitoring in various industries. Our objective is to design a high efficiency NO2 to NO converter based on a metal carbide catalyst.
Students: Trae Taylor, Yi Teng Lee, Kyle Cooper, Joshua Vernaz
Civil & Environmental Engineering
Instructors: Keith Dennett & Joe Wieser
CEE #1: Using Algae to Improve the Wastewater Treatment Facility at China Spring Youth Camp in Douglas County, NV
Description: China Spring Youth Camp is a small boarding school for juvenile offenders located in a rural area in Douglas County, Nevada. Unfortunately, the camp's existing wastewater treatment system does not meet its permit's treatment standards. This project developed detailed recommendations for upgrading the wastewater treatment system in order to achieve modern treatment standards, with a focus on using algae as a treatment medium. Algae can effectively extract contaminants such as nutrients in wastewater without expensive conventional mixing and pumping systems. Additionally, the algae can be harvested for use as a fertilizer, converting waste into a beneficial, and potentially profitable, byproduct.
Students: William Roser, Daniel Safford, Shannon Kelly Jr.
CEE #2: Golden Valley Estates Subdivision Development
Description: Golden Valley Estates is a proposed residential development in the North Valley of Reno. The development includes 200 single-family homes with space for future expansion. Each unit meets the minimum lot area of 12,000 square feet required for medium density housing. We performed a hydrologic analysis of the site, calculated the water demands and the wastewater quantities for the homes, conducted a traffic study of the surrounding area, and designed the flexible and rigid pavements for the roadways within the development In addition, the capacity of surrounding roadways was also evaluated to determine if they adequately support the increased traffic.
Students: William Zimmerman, Ashton Hunter, Thomas Schwartz, Austen Plank
CEE #3: Design of a Potable Water Supply System for the Premier Magnesia Mine in Gabbs, Nevada
Description: The City of Gabbs, Nevada currently receives its drinking water from the Premier Magnesia Mine. As a result, the mine is considered to be a public utility. This project involved the design of a small water distribution system, a booster pump station, and a storage tank to deliver water from a well located in Gabbs to the mine. The goal of this project is to relieve the mine from the responsibility and requirements associated with operating as a public utility.
Students: Lamon Harvey, Zac Brooks, Kell Bowman, Andrew Mayer
CEE #4: Groundwater Aquifer Recharge in the Truckee Meadows
Description: Due to the increasing quantities of reclaimed water being treated at the South Truckee Meadows Water Reclamation Facility, Nevada Hydro Engineering designed tertiary treatment systems capable of treating 2.25 million gallons per day (mgd) and a fully sustainable deep well injection system to replenish groundwater aquifers and to explore alternative storage methods for high quality reclaimed water. Currently, the only means of disposing of reclaimed water from the facility is through a reuse distribution system and storage reservoir, which is reaching capacity. Through deep well injection, the treated will then be extracted later and used to supplement drinking water supplies.
Students: Aaron Hubbard, Erica Gallegos, Jacob Estenson, Benjamin Seymour
CEE #5: Design of a pedestrian bridge at the 16th and North Virginia intersection in Reno
Description: This project involved the design of a pedestrian bridge at the intersection of 16th Street and North Virginia Street. A significant increase in pedestrian traffic is anticipated in the area due to the planned construction of a new student apartment complex housing 800 students. A traffic analysis was performed to predict how the pedestrian bridge will affect the intersection. The bridge will improve safety of individuals crossing the street and the removal of existing crosswalks will improve traffic flow through the intersection reducing motorist delays.
Students: Andrew Sandoval, Noah Vesely, Adam Doodokyan
CEE #6: Revitalization of the US 95A Corridor in Fernley, Nevada
Description: Rock Hard Engineers designed improvements to the US Highway 95A and Nevada State Route 427 corridor located in Fernley, NV. The highway is a major connection between Interstate Highway 80 and US Highway 50. In order to relieve traffic congestion resulting from continued growth in the region and allow for smooth travel, a roundabout has been designed. In addition, 2 miles of roadway will be improved from US 95A to Fernley High School by incorporating retaining walls, a multi-use path, and a stormwater collection system.
Students: Charles Roberts, Mario Diaz, Emily Grosso, Bradley Tusup
CEE #7: Retrofit of the Historical Jack's Bar in Carson City, Nevada
Description: M.A.S.T. Engineering created a detailed plan to retrofit a historical building constructed in 1859 located in Carson City, NV. Formerly known as Jack's Bar, this building is being retrofitted and fully restored to strengthen the building to ensure life safety during seismic events. The existing interior infrastructure and historical stone work will be maintained by incorporating plywood shear walls, a concrete masonry unit wall, and a moment frame. This structural engineering project required a thorough examination of forces acting upon the building and the design process incorporated innovative components to rehabilitate this historical structure.
Students: Dustin Seghorn, Rene Alfaro, Robert Martin, Shara Thiesen
CEE #8: Incorporating Oil and Grease Interceptors to Treat Stormwater Runoff Entering the Truckee River
Description: High Desert Engineering's project consists of analyzing stormwater runoff from an NDOT maintenance facility located in Reno, Nevada, sizing an oil removal system based on the hydrologic analysis, and conducting testing in the water resources engineering laboratory to quantify the system's performance. This project was completed in conjunction with Jensen Water Resources and the Nevada Department of Transportation to enhance the removal of oil from stormwater flowing into the Truckee River. As the Truckee Meadows watershed originates from pristine alpine water, this project aims to maintain the exceptional water quality of the Truckee River, and improve conditions for aquatic life.
Students: Eric Rademacher, Lauren Mazurowski, Daniel Josephson, Andrew Tkach
CEE #9: Improvements to the Tahoe Trailways Bike Path System
Description: The Tahoe Trailways Bike Path System is a 20-mile paved multi-use pathway located in Tahoe City, California. Upstream Engineering determined that the section of the path located within 64 Acres-Park requires remodeling to continue as a suitable central hub for the trail network. Upstream Engineering recommends replacing the existing 8-foot wide path with a 15-foot wide striped alternative to improve the flow of pedestrian and bicycle traffic. Drainage systems along the pathway are recommended to control erosion and improve the service life of the path. These improvements will greatly enhance the sustainability and public enjoyment of the bike path.
Students: Gino Gandolfo, Anthony Deveny, Shalinn Prettyman
CEE #10: Design of a Booster Pumping Station for the Carson City Public Works Department
Description: This project prepared for the Carson City Public Works Department involved the design of a transmission main and booster pumping station to deliver treated drinking water to the residents in Carson City, Nevada. The transmission main connects Phase 2 of the existing project to a region of the service area located at higher elevations in order to supplement treated water supplied by the Quill Water Treatment Plant. The route, size, and location of the pipeline and pump station were designed to be economical and efficient. The booster pump station was designed using reinforced concrete to ensure a long service life.
Students: Erin Margetts, Chasen Fayeghi, Tristan O'Leary
CEE #11: Keystone Avenue Corridor Improvements in Reno, Nevada
Description: Keystone Avenue is an integral part of Reno's urban transportation system, but improvements to its aging infrastructure are necessary to enhance the corridor's effectiveness and safety. This project consisted of two primary components: 1) the redesign of the Keystone Bridge at the Truckee River and 2) a hydraulic analysis of the bridge where Booth Street crosses the Truckee. The Keystone Bridge was redesigned to incorporate pedestrian and bicyclist accessibility and safety. The hydraulic analysis evaluated the removal of the Booth Street bridge in order to mitigate localized flood impacts in the area.
Students: Grayson Hall, Michael Brown
CEE #12: 15th Street Rehabilitation in Sparks, Nevada
Description: 15th Street in Sparks, Nevada requires major improvements to accommodate existing and proposed increases in heavy bus traffic and to fix the deteriorating conditions of the old road. SICK Engineering designed a new asphalt pavement, performed a life-cycle cost analysis for alternative materials, and prepared a hydrology report to ensure that the existing storm water drainage system is sufficient. Sidewalk conditions and accessibility issues were also addressed within the rehabilitation plans. Team members worked closely with professional engineers from CFA, Inc., and construction should begin in June 2019.
Students: Ian Meyer, Scott de Guzman, Cecylia Jaynes, Katerina Coursey
CEE #13: Oddie and Silverada Renovation: Pedestrian Bridge Replacement and Intersection Improvements
Description: The Oddie and Silverada Renovation project consists of replacing the pedestrian bridge crossing Oddie Blvd to comply with ADA requirements and reduce the number of accidents involving pedestrians. The new pedestrian bridge is a truss bridge supported by two circular columns. Four platforms reduce the length of the ramps improving the pedestrian experience. Additionally, the intersection was redesigned to make it friendlier for pedestrians and bicyclists. The cross walk across Oddie Blvd has been removed to encourage use of the pedestrian bridge and two new crosswalks have been added across Silverada Blvd.
Students: Illiana Brown, Matthew Clodfelter, Chris Freeman
CEE #14: StoneGate Potable Water System
Description: The StoneGate Potable Water System Project is a pipeline and pumping system designed to deliver potable drinking water from the Truckee Meadows Water Authority distribution system to the StoneGate master planned community. The project consisted of initial surveying and water demand studies, the design of the pipeline and pumping system, the design of storage tanks and foundations, the consideration of easements, right-of-way, and the preparation of engineering plans and specifications. The project deliverables include the pumping station layout and the alignment of the pipe from Lemmon Drive to the water storage tanks and then to the StoneGate community.
Students: Joe Ketron, Dallas Babcock, Meghan Brock, Zachary Stock
CEE #15: The University of Nevada, Reno Indoor Training Facility
Description: JVC Consulting Engineers designed the University of Nevada Indoor Training Facility providing a year-round indoor training area for collegiate athletics. This 84,000 square foot state-of-the-art facility houses an indoor practice football field, a soccer field, a four lane track, and other associated training equipment. Office space incorporated into the building walls along the second story provide ample room for coaching staff to create game plans and evaluate team progress. This privately funded training facility allows for the expansion and enhancement of athletic training and recruiting ultimately leading to further success of Nevada teams.
Students: Justin Quibell, Crystal Chavez, Victor Espinal
CEE #16: Riverside Drive Trail in Susanville, California
Description: This project involved the design of a paved recreational trail at Riverside Park in Susanville, CA. The trail is classified as a Class 1B trail according to the Caltrans Manual. This paved trail is 1,700 linear feet and connects Riverside Park to an existing trail. This trail has a super-elevation design since the trail borders private property. The trail was graded in accordance with Caltrans specifications. The stormwater runoff from the new trail and Riverside Drive will be treated in bioswale before discharging into the Susan River.
Students: Kayla Neely, Adiba Anjum, Sonia Jacinto Acosta
CEE #17: Reconfiguration of the I-80 / USA Parkway Interchange
Description: The USA Parkway interchange at Interstate Highway 80 is the main access route into the Tahoe Reno Industrial Center (TRIC), which is the largest industrial park in the United States. TRIC covers 107,000 acres and is home to more than 100 companies. This project was designed to alleviate the current traffic congestion and to ensure safe and efficient operation well into the 2030s. The recommended improvements include widening the existing overpass bridge and reconfiguring the off-ramps and on-ramps, thus improving the function and performance of the interchange.
Students: Lani DeBisschop, Diego Gonzalez, Kyle Accardy, Oscar Chavira
CEE #18: The Chris Ault Indoor Athletic Center
Description: The Chris Ault Indoor Athletic Center is a 110,000 square foot multi-sport facility enabling Wolf Pack athletes to train indoors during periods of inclement weather. The state-of-the-art facility includes a regulation size football field and a 300 meter track suitable for hosting indoor track and field events. While the facility can host practices for football, soccer, track & field, baseball, and softball, the facility can also potentially accommodate community events such as youth sport camps, high school track meets, tailgating for Wolf Pack sporting events, and various other community activities.
Students: Micah Soga, Jennifer Mihara, Shina Sato, Lester Wilder
CEE #19: Tahoe-Reno Industrial Center (TRIC) Pipeline
Description: The proposed Tahoe-Reno Industrial Center (TRIC) Pipeline Project will supply the demand for reclaimed effluent water at TRIC, accounting for current and projected growth within the area. Companies desire to use reclaimed water to cool and heat equipment during industrial processes. Currently, these companies use groundwater pumping wells which will eventually be depleted since the groundwater aquifer is not recharged. This project included a detailed economic analysis to determine the most efficient and cost-effective design for the pipeline and pumping system along with related engineering plans and specifications. Important design considerations included right-of-way, environmental impacts, constructability, and overall costs.
Students: Michael Kelley, Myles Mendive, Nick Galletti, Jacob Harris
CEE #20: Improvements at the Intersection of Sun Valley Boulevard and Highland Ranch Parkway-Debussey Drive
Description: A new middle school is under construction in the Sun Valley area of Reno, NV. A new elementary is projected to open in the area in 2027. The projected traffic resulting from these new developments will impact the intersection of Sun Valley Boulevard at Highland Ranch Parkway-Debussey Drive. Currently, the three-legged intersection is designed with two stop signs. The recommended intersection improvements include adding traffic signals, adding a merge lane, installing a new channelized right turn lane, installing new ADA compliant curbs and sidewalks, and improving drainage of stormwater runoff.
Students: Giselle Ochoa, Dominique Lucier
CEE #21: Design of the South Truckee Meadows Water Treatment Facility
Description: The South Truckee Meadows Water Treatment Facility with a 15 million gallon per day (mgd) capacity will mitigate anticipated future strains on the Truckee Meadows Water Authority's (TMWA) existing potable water systems resulting from a growing population due to increased attraction to the Reno-Sparks area. This facility will also integrate regions of Washoe City, East Lake and Pleasant Valley into TMWA's service area, reducing their reliance on depleting groundwater sources. Existing groundwater sources can be augmented through the storage of treated water as part of TMWA's initiative to recharge aquifers in the region and bank water for future drought events.
Students: Ramsay Salter, Christian Camarena, Christopher Franco, Andrew Stephenson
CEE #22: Replacement of Culvert Structure Located along State Route 361
Description: This project involved the replacement of a structurally compromised culvert along Nevada State Route 361, located between the towns of Gabbs and Luning. SR 361 is the primary roadway connecting the two towns and also connects Gabbs to the rest of Nye County. The new culvert will prevent flooding of the roadway by stormwater runoff originating in the nearby Gabbs Mountain by safely channeling it beneath the roadway. The project involved hydrologic, structural, geotechnical, and environmental aspects associated with the design and construction of culverts.
Students: Sergio Talavera, William Ayakawa, Tsedenya Haile, Richard Luo
CEE #23: Reno-Tahoe Zip Line
Description: The Reno-Tahoe Zip Line is being marketed as a tourist attraction that will boost the local economy and provide a new opportunity for adventure seekers in the region. The zip line will be conveniently located in Verdi, NV, just off of Interstate Highway 80, straddling the majestic Truckee River. The project included the selection of zip line components, the design of the foundations and the rider platforms, and the preparation of a detailed safety manual for the facility operators. The project is completely funded by private investments and will not burden local taxpayers.
Students: Seth Harding, Christopher Kogane
CEE #24: Evans Avenue Pedestrian Bridge at the University of Nevada
Description: Run TMC Engineering designed the Evans Avenue Pedestrian Bridge located at the northeast entrance to the University of Nevada, Reno (UNR) campus. The project consists of a pedestrian bridge spanning Evans Avenue near Enterprise Road designed to improve intersection safety and efficiency for pedestrians, bicyclist and motorist. The bridge will function as a "Gateway to UNR" connecting student housing to campus. The bridge is designed to resemble the City of Reno's "Biggest Little City" Virginia Street Arch, thus, providing another means of marketing the UNR in conjunction to the City of Reno.
Students: Todd Parcells, Maurilio Olivares, Cole Herbert
CEE #25: Electric Avenue Booster Pumping Station
Description: As the Tahoe Reno Industrial Center (TRIC) continues to grow, demands for supporting infrastructure have developed. Currently, there is a demand for a new potable water booster lift station. CGS Engineering prepared a design of a new booster pumping station which includes a pump house, booster pumps, associated piping and valves, and motor controls. The pump station will deliver potable water to an existing water storage tank to provide water to TRIC. The team also performed a hydraulic analysis in order to verify that the design is economical and efficient.
Students: Graham Christian, Shaun Gilmour, Connor Overstreet
CEE #26: Seismic Retrofit of Historic Jack's Bar in Carson City, Nevada
Description: Jack's Bar in Carson City, NV is a dilapidated historic landmark. The current structure is not fit for use due to interior damage, foundation issues, and a lack of compliance with seismic and building codes. Degen Engineering's design addresses these issues by incorporating plywood and masonry shear walls, improving the building foundation, and implementing various new diaphragms, connectors, and bracings. This design allows the historic exterior appearance of the structure to be preserved; however, the interior is beyond repair and will undergo a significant transformation. The new interior provides space for the public bar area and private meeting area simultaneously.
Students: Adolfo Gaeta, Nicholas Barnhardt, Misael Cortez
CEE #27: Design of a Storm Water Treatment System for Horseman's Park in Sparks, Nevada
Description: This project involved the redesign of an outdated stormwater collection system at Horseman's Park in Sparks, NV to prevent localized roadway flooding during intense storm events. The project included the design of one concrete-lined open channel along one side of the access roadway and a system to convey the flow and direct it into a stormwater filtration system. Testing was performed in the water resources laboratory to determine the most effective filtration media based on the removal of suspended solids. This filtration system will improve the quality of stormwater runoff from the site which discharges into the Truckee River.
Students: Collin Walter, Noah Yates, Jonathan Diaz, Rebecca Oliver
Computer Science & Engineering
Instructors: Sergiu Dascalu, David Feil-Seifer, Devrin Lee
CSE #1: IoT Smart Mirror
Description: People are busy in the morning. With all the necessary things they need to do such as brushing their teeth, shaving, and applying cosmetics, it is easy to lose track of time or forget their schedule for the day. Our team's solution to this issue is a "smart" mirror, a mirror with functionalities you would see in a smartphone such as a time, weather, a calendar, and other "smart" features. With a smart mirror, users will be able to stay informed on things like the time and weather all while completing their daily morning routine.
Students: Wei Tong, Carter Brooke, Daniel Liu
CSE #2: Lecture Goggles
Description: Lecture Goggles is a free, open-source, educational resource repository to help students gain a better understanding of school subjects. Lecture Goggles is meant to help resource sharing between students and professors. The implementation is focused on a web application design using a back-end web server and database to quickly manipulate and store uploaded resources and user accounts. Lecture Goggles utilizes a modular UI design to provide growth with little developer interaction, with permissions required to access certain web server routes.
Students: Zachary Johnson, Logan Long, Nathan Yocum
CSE #3: Assets Configuration Through Images
Description: Asset Configuration Trough Images is a mobile/desktop application designed to decrease the time it takes an engineer to retrieve operating values from machine information plates. The application uses Optical Character Recognition to quickly parse the machine data from an image and allow the engineer to easily export said data to an external file. Previous methods required the engineer to enter this data manually which is extremely time intensive. The mobile and desktop components have access to a shared cloud-based database to allow the user to view and edit previously saved machine data.
Students: Alexander Tait, Thomas Mccrone, Nathan Smith
CSE #4: Espy: Outfit Builder App
Description: Outfit builder app for people who love to create fun daily outfits. Tired of forgetting what clothes you own and how to style them - Espy is going to help you organize your wardrobe and create new and fun daily outfits! You can easily navigate through the app to generate your own inventory of the clothes you own and also be able to visualize some cool new ideas of how to style your look.
Students: Desi Nacheva, Masoud Modaressi, Alexander Kharag
CSE #5: CTAR All-Star
Description: The CTAR All-Star consists of a rubber ball, a pressure sensor and a bluetooth transmitter paired with a cross-platform mobile application. The device is used as a rehabilitation tool for people with dysphagia similar to the traditional chin tuck against resistance (CTAR) exercise by squeezing the ball between the chin and upper chest. The mobile device displays a real time graph showing the pressure inside the ball allowing the patient to follow exercise routines set by medical professionals. Additionally, the application stores exercise data for future research.
Students: Andrew Penrose, Austin Yount, Terri Heglar
CSE #6: Tutology
Description: Tutology is a peer-to-peer marketplace platform that aims to assist college students taking difficult courses in the fields of Science, Technology, Engineering and Mathematics by connecting them with fellow peer-tutors at their university. The platform will solve a critical issue occurring across universities: the lack of tutoring for upper-level classes at an affordable rate. The team behind Tutology discovered this upper-level tutoring-void through personal experiences. To help alleviate this pain, Tutology will assist in connecting independent tutors with students through a web-based application where the platform will facilitate one-on-one or group study sessions for specific upper-level classes.
Students: Anurag Kulkarni, Erik Miannay, Kripash Shrestha
CSE #7: Guild
Description: Guild is an event planning app for the iPhone and Android with a strict focus on tabletop gaming, collectible card games, and LAN gaming. In addition to a traditional event planning interface, Guild provides a large generalized tool set to users and event organizers, helping to facilitate every step of organizing an event, from initial planning to actually running the event. In this way, Guild intends to be considered a "go-to" application as far as creating easy to organize, effectively run events that are enjoyable for both attendants and organizers.
Students: Blake Cash, Riley Moore, Ryan Van
CSE #8: Virtual Pantry
Description: Virtual Pantry is an innovative solution to keep track of your household ingredients and search for recipes based on those ingredients that also resolves many of the inconveniences found in similar apps. Users have the ability to search for recipes based on a variety of filters such as cuisines, diets, allergies or meal type. Whether you are an amateur home cook or professional chef, Virtual Pantry focuses on elevating the cooking experience.
Students: Brian Ly, Ben Penwell, Chris Koh, Zach Sonner
CSE #9: No-IP DUC
Description: Through No-IP's dynamic domain name system (DDNS), users are able to create hostnames for their connections, thereby abstracting the IP management process. The No-IP Dynamic Update Client is a progressive web app which offers the full range of No-IP's DDNS services, all while maintaining scalability, multi-platform compatibility, and maintainability. Our team has leveraged React Native to achieve these criteria. By taking this approach, we are able to achieve scalability and maintainability across multiple platforms simultaneously (namely iOS and Android), without having to sacrifice any of the No-IP platform's functionality.
Students: Brian Marks, Jeremy Speth, Tomasz Sieczko, Arush Prashar
CSE #10: Homework Helper
Description: Homework Helper is an Android mobile application that improves student academic performance by providing students and teachers with feedback on students' homework assignments. The application allows students and teachers to take pictures of math homework answers and provides them with valuable feedback on the correctness of the work shown. Homework Helper limits the amount of time it takes for teachers to grade homework while providing students with details on the accuracy of their answers.
Students: Carli DeCapito, Zachary Brill, Eugene Nelson, Karun Sharma
CSE #11: Event-Based Social Media
Description: Native Android application for an event based social media. The application handles event logistics and financials so that the attendees can focus on the positive aspects of the event.
Students: David Ulloa, Ian Vanderhoff, Aaron McAnerney
CSE #12: Automated Image Mapping System
Description: Our project involves adapting a virtual-reality integrated robotic teleoperation codebase using Unreal Engine 4 and the Oculus Rift to work in our new environment.
Students: Zachary Mcilwain, Gary Situ, Sohail Ahmed, Enzo Arata
CSE #13: Book Browser
Description: Small bookstores do not necessarily have the luxury of marketing their inventory to a mass group of users the same way as Amazon or big chains. Book Browser provides a platform for people who want to shop small to connect to local bookstores. Book Browser allows users to browse through a bookstore's inventory from the comfort of their own homes. This helps people who want to shop small and people who own local bookstores by connecting them in a convenient way. Book Browser also allows for a user to connect with other users to sell/trade their own books.
Students: Emily Gentry, Lance Cantu, Mitanshu Chandna, Michael Knight
CSE #14: Machines vs. Machines
Description: Machines vs. Machines, a sponsored project founded and advised by Bao Nguyen, has implemented the foundation for a fully autonomous stock broker using the fundamental theories of the stock market in order to maximize win percentage. By prioritizing win percentage rather than maximizing profit per trade, Machines vs. Machines will develop an overall safe and profitable portfolio. The importance of the technology backing Machines vs. Machines is to level the playing field between institutional traders and the average day-trader. Machines vs. Machines developed several of the fundamental theories including RSI, divergence, supply floor, demand ceiling and SMA.
Students: Frances Vinlove, Gabriel Fukumoto, Brandon Nguyen
CSE #15: Student Task Manager
Description: Alchemy Connect is a student-oriented freelance task manager that allows corporations to post and manage tasks through their Workday HCM. Connect will allow companies to set up one vendor through which they may have several student freelance workers working on various tasks. By allowing students to maintain connections with employers through freelance tasks, employers can find and maintain upcoming talent while students gain real world experience with a flexible schedule. The primary functions Team 20 will develop are time tracking and time sheet submission for students.
Students: Jackson Melcher, James Crocitto, Mariya Zagainova, Jose Morales
CSE #16: Senior Care Notifications
Description: In the field of senior care, all too often a caretaker is observing a monitor so intensely that they are unable to get their other work done. This project is a program for the google home mini that makes it an active listening device. It listens for a key phrase and then alerts a device when assistance is needed. This frees the caretaker to be able to perform other important tasks with peace of mind. An Android application is used to track help requests and contact the current caretaker using sms short codes, email, or by app notification.
Students: Jeffrey Williams, Darian Cook, Charles Reed
CSE #17: IEEN
Description: IEEN is a FinTech-based project that combines computer science and finance to provide users with wealth-building insights that aim to strengthen an investor's portfolio. Insights will be accessible through a web application that will make use of a microservice architecture based around four main services. The primary goal of this project is to build an application that investors can use to make more informed investment decisions. The broader importance of this project is its combination of advanced yet easily digestible analysis that would appeal to investors of all backgrounds and levels of experience.
Students: Alex Yovev, Nate Fuller, James Schnebly
CSE #18: PenPi
Description: Currently, in the cybersecurity tool market, common tools such as rubber duckies or bash bunnies are small devices that can only perform a single type of test per device. This results in cybersecurity professionals and penetration testers needing to carry multiple testing devices to perform a full analysis. PenPi is designed to fill the gap in the market for powerful tools that come in a compact and easily concealable package, ready to pair with your phone and preloaded with a suite of tests that can be executed directly from your smartphone.
Students: Kendall Noraas, Ignacio Astaburuaga, Edgar Fiodorovas, Carter Stoffel-Affonce
CSE #19: NRDC Quality Assurance Application
Description: The NRDC Quality Assurance Application is a cross-platform mobile and web application. It works as a generalized, user-facing tool for recording metadata, but with a more specific goal of aiding NEXUS site technicians for better efficiency in the field. The technician enters metadata into a local database through the dynamically generated UI. The data is then sent to a remote database when there an online connection is available. This application is meant to replace the current process that has NEXUS site technicians physically recording data in notebooks before transferring it to a central database.
Students: Matthew Johnson, Brianna Blain-Castelli, Christopher Eichstedt, Nicholas Jordy
CSE #20: EduPlay
Description: EduPlay is an interactive educational software designed for teachers and students grades K-8. Teachers are able to create custom educational games tailored to their lesson plans and review students' progress as they work on assignments. The students interface will allow them to connect to the teacher's accounts and play content they've created. Our goal with EduPlay is to provide students with a fun and safe learning environment where students can learn new material with the same mentality with which they would approach a game.
Students: Matthew Thayer, Willis Allstead, Jordan DeNoce, Michael Thomas
CSE #21: Flood Escape
Description: Flood Escape is a first person puzzle video game created for the PC using Unity. Each level will have multiple puzzles that the player must solve to reach the level's exit. The player can place objects found throughout the level and manipulate a rising water level that can be both beneficial and harmful. With this project our team has improved our understanding of the development process and teamwork. Each member took responsibility for different subsystems of the game including modeling, scripting, UI, and level design.
Students: Michael Mills, Nicholas Rini, Dongjun Jia
CSE #22: Tesla GigaML
Description: GigaML is a machine learning platform that provides analysis of Tesla's Gigafactory systems. The application consists of a web-based frontend and a Python-based backend. The frontend allows for easy and intuitive creation, viewing, and use of machine learning models. Each of these use-cases are driven by the server-based Python backend that facilitates preprocessing, model training, data analysis, and web app hosting. The application aims to provide a more accessible path for systems engineers to create and use machine learning models with the Gigafactory systems.
Students: Adam Cassell, Ash Ladouceur, Braeden Richards
CSE #23: ARIA 3.0
Description: Administration, Registration, and Information Assistant (ARIA) version 3.0 is a single-page web application built using modern web technologies and a microservice architecture. ARIA's major features are the following: event-management, user-management, document processing, and payment processing. Major technologies include: ReactJS, NodeJS, PostgreSQL, and Docker. This project was developed to support the Northern Nevada Music Teachers Association (NNMTA). Our external advisors are Dr. Frederick C. Harris Jr. (CSE Faculty Advisor) and Cindy Harris (NNMTA Chairwoman). Our instructors are Sergiu Dascalu, and Devrin Lee and our teaching assistant is Connor Scully-Allison.
Students: Nikk Irwin, Kevin Carlos, Anthony Bennett
CSE #24: Docent
Description: Docent is an activity discovery application used to find new and exciting things to do in Reno. Activities are pulled from multiple APIs such as: Yelp, Ticketmaster, and Fandango. Users can save activities, purchase tickets, and get directions while using the application. Docent is free and open to the public at https://docent.life
Students: Quintn Outland, Sophia Harrigan, Kevin Samuel
CSE #25: TCG Digitizer
Description: The TCG (Trading Card Game) Digitizer addresses the issue of card shops not having an adequate method of digitally logging their inventory. Most card shops have a physical/digital log of all of their card inventory that can be cumbersome to look through. Some items can even become lost due to an inadequate logging system or by human error. The TCG Digitizer aims to correct this issue by implementing a scanner and log system that allows the user to scan in their cards for easy, automated storage.
Students: Ryan Fox, Brodie Boldt, Christopher Cooper, Jared Parks
CSE #26: Dragonlord Chronicles
Description: Dragonlord Chronicles is a fantasy Role-Playing Game (RPG) developed in Unity where the player traverses the world to capture dragons.
Students: Sean Stevens, Jonathan Meade, Christine Vaughan, Ryan Lieu
CSE #27: PackLife
Description: The team will create a mobile application that will serve as a guide to UNR and its services. The app should provide students, faculty, and visitors with access to current events, transportation services, contextual maps, and dining options around campus. Verified users will have the ability to create new events that will pop up in real time on the campus map at the designated location. The app will include contextual maps to help guide users through campus and provide shuttle map routes. Users will have the ability to select building information such as services, hours of operation, and indoor navigation.
Students: Stephen Erdelyi, Nicolas Aparicio, Emanuel Martinez, Sara Tashima
CSE #28: Guitar Auto Tuner
Description: The Guitar Auto Tuner is a device that connects to a user's android mobile device over Bluetooth to automatically tune their guitar. The component to control the logic of the hardware is an Arduino Uno.
Students: Joseph Stine, Ajani Burgos, Dalton Darrah
CSE #29: VR Together
Description: VR Together is a cross-platform virtual reality multiplayer video game. It is a local party game requiring a single VR headset to play. Other players may join in the fun using their mobile devices. Mobile players may connect to the game using the room code displayed on the computer's monitor. VR Together aims to solve the issue of virtual reality multiplayer gaming being highly inaccessible due to expensive hardware and space requirements.
Students: Nathan Navarro Griffin, Alex Kastanek, Bryce Monaco, Ronn Quijada
CSE #30: The Mobileye Visualization Project
Description: The Mobileye Visualization Project (MVP) visualizes data streams from a Mobileye camera sent through the University of Nevada, Reno's Autonomous Car's controller area network (CAN) bus. Specifically the MVP displays lanes and obstacles that are seen by the Mobileye. Additional functionality includes the ability to toggle visualization components and the ability to display the details of incoming CAN packets. The MVP is designed to be a research debugging tool while working on the Autonomous Car, and allows for dynamic control and view over what is being read in from the Mobileye camera.
Students: Logan Carlson, Austin Emery, Mercedes Anderson, Nickolas Johnson
CSE #31: Speech Interface for UNR's Autonomous Car
Description: Pythia is a speech interface for UNR's self-driving car which allows intuitive two-way communication between driver and vehicle. Users can obtain real-time information about obstacle detection and vehicle status simply by asking, and at no point needing to take their eyes off the road. The speech interface also allows the car to make announcements when critical events, such as pedestrians entering the vehicle's path, occur. By providing a simple, yet powerful and easily extensible interface to the vehicle, Pythia allows drivers to safely check that the vehicle is operating correctly.
Students: Sybille Horcholle, Bryson Lingenfelter, Nate Thom
Electrical & Biomedical Engineering
Instructors: Sesh Commuri
EBME #1: Electrifying Music: Thereminator
Description: The Thereminator is a redesigned version of a 20th century electronic instrument called the Theremin. Theremin creates music by detecting variations in the capacitive coupling of its antenna. The user can create music by moving his/her hand in the proximity of the antenna. The original system is completely redesigned using modern digital signal processing techniques and sound production techniques. The revamped circuit is also integrated with a synchronized plasma discharge tube to produce an aesthetically pleasing audio-visual effect. In addition to being an instrument for musicians, it is hoped that Theremin will enable people to express themselves in a new, creative and fun way while being entertaining.
Students: Ian Tralmer, Alexander Wilcher, Jeremy Veach, Vasilli Mansurov
EBME #2: Electronic Therapy Mat
Description: The Electronic Therapy Mat (ETM) is a medical physical therapy measurement tool that aims to provide post operational and physical therapy patients immediate balance feedback, as well as tracks recovery progress over time through quantitative data. ETM is a 5' x 4' rubber mat embedded with force sensors that measure the weight of two sectors of the mat independently. This data is recorded and saved for further analysis. Additionally, LEDs give the patient live feedback when weight distribution between any two limbs are outside of an adjustable threshold.
Students: Dante Turiczek, Jonathan Canales, Brandon Perez, Connor Hendriks
EBME #3: LifeLight
Description: LifeLight aims to increase cyclist safety in the form of an adaptive LED array, coupled with a proximity sensor. When triggered, it activates a camera that will display a live video feed. The LED array will create a high visibility pattern to alert drivers of the cyclist in low visibility, high traffic situations. In addition, the product utilizes a mini vibrating motor to alert the cyclist of approaching vehicles.
Students: Norman Hinson, Cole Hawkins, Steven Barco, Anthony Bugatto
EBME #4: ShopSmart MultiScale
Description: An inventory tracking system that continuously monitors the quantity of goods that are available.
Students: Viraj Bhakta, Connor Altenburg, Cristian Uribe, Wendy Freeman
EBME #5: Lost but Found
Description: Lost but Found is a Real Time Locating project developed by four graduating Electrical Engineering seniors. Lost but Found seeks to develop an indoor tracking system that has the ability to accurately locate an individual or object.
Students: Oliver Zhang, Titian Poon, Garrett Van Mourik, Nyaaba Apambire
EBME #6: Optimizing Drone Battery Life with Automated Bandwidth Switching Microcontroller
Description: The Life Switch System is a marketable battery life preservation application for drones and other communication systems. This system is meant to automatically adjust the bandwidth and gain of a drone system based on its distance relative to another drone or controller. By creating a variable adjustment in these parameters, excess battery use is minimized by lowering the overall power draw of the drone communication system.
Students: Matt Henderson, Jamie Nordin, Patrick McGurk, Cameron Schwenk
EBME #7: Birdhome
Description: We have created an Internet of Things birdhouse complete with a camera and accompanying app. The camera takes pictures of birds as they enter the home and sends the pictures to an app on your phone allowing you to view all of the pictures of birds that have visited your home.
Students: Matthew Bauters, Kevin Baker, Seth Montes, Alex Ford
EBME #8: Sasquatch Box
Description: Hide your delivery packages inside porch furniture.
Students: Alex Hempler, Feras Elias, Justice Gonda, Corey Reando
EBME #9: Artist's Glove Controller
Description: The Artist's Glove Controller is a wearable device that allow the user to create visual and audible art in an intuitive way. By detecting the orientation of the hand and the fingers, this glove is able to be controlled without any physical buttons. This allows for a more intuitive experience.
Students: Jose Paolo Jose, Justin Johnson, Yujia Jin, Xiaowei Zhang
EBME #10: Safe Swaddle
Description: Safe Swaddle is a prototype for a wearable baby monitoring device. The device will measure the baby's heart rate, oxygen levels, body temperature, and movements. The sensors are attached to a swaddle, which is used to wrap the baby while it sleeps. The goal of this project is to develop a wearable baby monitor that can combine the functionality of other wearable baby monitor devices in the market, while simultaneously maintaining a lower price than competitors.
Students: Kelsey Viani-Wittwer, Rachel Roberts, Emma Kracaw, Emily Sewell
EBME #11: Fright Smart Suspension
Description: Fright Smart Suspension is a fully autonomous variable dampening system meant to aide anyone from a rookie rider all the way to your most seasoned shredders. Our proof of concept aims to prove that it is possible to autonomously control the dampening of a rear shock with the use of a single gyroscope as our sensor.
Students: Logan Lalonde, Nathan Woo, Adrian Gonzalez, Danica Ozaki
EBME #12: Dessay
Students: Trevor Madden, Erik Randall, Junkai Luo, Anthony Abundis
Instructors: Nick Maus, Daichi Fujioka
ME #1: Pivot Block Cooling System
Description: This project requires us to implement a cooling system within a machine at WorldPak's Reno, NV facility. Their machine creates a heat seal in the manufacture of flexible packaging. Premature cylinder failure is occurring due to overheating. Our product is a cooling system that utilizes forced convection over an aluminum heat-sink and rubber insulation. The heat-sink and fan will be attached to a block between the heated platen and the failing component. Insulation will be installed before the heat-sink. This will extend the life of the failing component. Our sponsor will save in less production downtime and less rebuild costs.
Students: William Gregory, Kegan Rahe, Jack Gall, Britt Hoashi, Abdullah Folazkhan
ME #2: Simply Safe
Description: Our team, Simply Safe, is working with WorldPak LLC to design a child proof mechanism for a vacuum sealed cannabis bag. The team's main focus is the design of the childproof closure mechanism. When developing design concepts, the team concentrated on unique and effective designs that improved upon flaws found in existing mechanisms. The closure mechanism should restrict children's access to contents without taking away from the simplicity of use for adults. The closure mechanism should be cost effective, easy to manufacture, and reusable.
Students: Adrian Cesena, Devin Harrill, Bryce Lewis, Isa Sirbegovic, Dillon Wilcox
ME #3: Magazine Loading System
Description: Sierra Autoload designed a magazine loading system that carefully loads small blood lenses into a magazine after they are made by an injection molding machine. The overall purpose is to reduce lens damage during the handling process after the lenses are made.
Students: Alex Estrada, Christian Arzadon, Marcelo Mendieta, Mitchell Johnson, Stephen Patti
ME #4: The Swopper Chair
Description: Everyday activities, such as walking and sitting, can be used to generate electricity. The Swopper Charger is design to take advantage of the natural movement of the Swopper, a chair that mimics sitting on an exercise ball, as a user sits and moves on the chair. The kinetic energy of the user's motion is converted to electricity through the use of a spindle drive and a pulley system. The electrical energy is stored in a battery attached to the charger and can be used to power an auxiliary device such as a cell phone.
Students: Andrew Huie, Nicole Gill, Nelson "Jay" Aquino, Sheri Roestenburg, Jorden Kaczmarek
ME #5: Automated Hydroponic System
Description: Hydroponic systems are able to grow plants in any environment without the need for entirely fertile land. Current systems prohibit the user from optimal efficiency, and, often, an average consumer has very little knowledge of plant biochemistry or proper system maintenance. These inefficiencies lead to loss of material in the form of plants, water, nutrients, and, sometimes, entire systems. The Sierra Nevada Auto-Ponics team presents a system that alleviates these burdens from the consumer by monitoring all important growth properties and self-adjusting for the benefit of the plant.
Students: Austin Kost, Drake Hudson, Patrick Black, Omar Abdelzaher, Andrew Folkins
ME #6: Water Leak Detection Device
Description: The average homeowner spends an average of one thousand dollars repairing leaking pipes in their home, not including other repairs associated with water damage. With the Hydronar's Water Leak Detection System, accidents and potential damage can be avoided. This detection system immediately identifies leaks and irregular water flow in high traffic water areas. The end user receives the data and can choose to shut off the water, snooze the alert or do nothing. Hydronar's Water Leak Detection System is an extremely cost efficient system that can prevent major damage to a household and save a homeowner thousands of dollars.
Students: Brett Robert McMahan, Nathan Smith, Hung Le, Tyler Kinney, Carlester Cabral
ME #7: WonderWinder
Description: The WonderWinder is a device which assists crafts people with fiber management. For example, sewists and weavers need to use fiber on certain bobbins, while the fiber is commonly purchased or produced in bulk. The product design specification calls for a mechanism that both neatly fills up and evenly winds fiber onto a bobbin from bulk fiber storage, without damaging the fiber or harming the user, and is affordable and easy for a hobbyist or small manufacturer to use. The WonderWinder will be useful in many types of crafts to increase the speed and accuracy of spool and bobbin winding.
Students: Cate Bryson, James Dickson, Jasmine Hix, Gretchen Hoffman, Joel King
ME #8: SHIFT3R
Description: Performance Oriented 3 Speed Transmission for Honda Clone Engines
Students: Carlos Bean, Jose Carrillo, Sierra Fulton, Tyler Rupley, Josh Wilding
ME #9: Smart Home Power Consumption Monitoring System
Description: Team Istos has been working on a product meant to read the power consumption of the wires coming out of a circuit breaker box to monitor the power consumption of a home on a room per room basis. The product will be able to read how much current passes through a wire using a clamp-on alternating current sensor. This current sensor data will be used to calculate power consumption and energy consumption over time.
Students: Mitchell Lane, William Crain, Joel Kaderka, Bruno Reyes, Benjamin Streeter
ME #10: LockerX
Description: LockerX is developing an explosive resistant locker system. LockerX is using computer analysis to test the overall design and demoing the laminated side wall construction as well as the locking mechanism in the door frame.
Students: Nathan Clinger, Khalid Erbad, Greg Skinner, Matthew Woodard, Abdulrahman Al-mulla
ME #11: Brace Yourself Orthopedic Insert
Description: Brace Yourself proposes an innovative insert designed to be used in conjunction with hinged-knee braces. In post-operation, a patient's complete recovery relies on re-strengthening and recuperation of internal body segments to regain mobility. The individual is commonly given a hinged-knee brace that is not customized to their dimensions, causing the brace to slip down vertically. Slipping of the knee brace may lead to further injury if the user fails to make necessary readjustments to compensate for the effects of impulse and gravity. This insert occupies the space between the brace and user using air bladders, valves, and 3D printed parts.
Students: Connor Kovan, Adan Amador, Cesar Marin, Austin Vial, Victor Garcia
ME #12: Super Coiled Polymer Assistive Glove
Description: Super Coiled Polymer [SCP] actuators are a synthetic muscle fiber which relies on Joule heating to actuate. SCP actuators are an emerging technology in the field of soft-robotics that have great potential due their unique and advantageous characteristics. One such characteristic is an immense power to weight ratio of one-hundred times larger than that of a human bicep. The "Super Coiled Polymer Assistive Glove" showcases this emerging technology by augmenting a user's hand functionality.
Students: Aaron Wiese, Anthony Johnson, Silvio P. Reggiardo, Christopher Mullen, Clayton Frieders
ME #13: H2Cool
Description: The H2Cool is a bottle cage with a built-in cooling system that will keep a bicyclist's bottled beverage at a desirable temperature for consumption. Hydration is crucial to a bicyclists' health and safety. The H2Cool can be easily installed and mounted to the bicycles' frame for easy access during rides.
Students: Joshua Cecil, Chad Carvin, Haley Colton, Amanda Giantvalley, Alexander Moyal
ME #14: 3D MED Cylindrical Printer
Description: 3D MED, sponsored by the University of Nevada, Reno School of Medicine, has optimized a 3D printer to build structurally strong and waterproof short arm casts. The design team deployed a cylindrical shaped print bed to grant maximum yield strength in the filament for each print. 3D MED's Cylindrical Printer permits effortless integration with future Capstone Projects to complete a casting system that has the potential to replace traditional casting techniques. The innovated system will include a 3D scanner, user-friendly software, optimized cast design, and 3D MED's printer.
Students: Katerina Berg, Philip Nowak, Luke Chatelle, Marc Magarin, Jessica Scheerschmidt
ME #15: Diversion Water Re-circulation System
Description: The Diversion re-circulation system is a household product that will create an innovative shower experience while significantly reducing water waste. The Diversion system aims to eliminate the common "shower preheat" period where you would traditionally turn on the shower and waste the water that has not yet come to temperature. The Diversion system will recirculate water through the homes existing plumbing until the water reaches the desired temperature at which time it will await the user's command to exit the shower head at the prescribed temperature. Diversion hopes to reduce wasteful habits and preserve clean water with this exciting innovation.
Students: Luke Fergason, Bryce Colling, Ken Van Woert, Sam Melvin
ME #16: Adaptive Technologies
Description: Adaptive Technologies is building an outrigger ski pole to improve the safety and quality of use for disabled athletes.
Students: Matthew Phillips, Lane Bennett, Alden Peterson, Ryan Dailey, Ajay Bhatia
ME #17: Golma Corp. Load Tester
Description: Golma Corp. is improving last year Capstone project on a Load Tester for Lawrence Livermore National Laboratory. The improvement will be focusing on the normality, mobility, usability, lead screw subsystem, and the power transfer of the Load Tester. All five improvements will be looking into improving Lawrence Livermore National Laboratory production and performances when using the Load Tester.
Students: Cadence Motley, Nicholas Orozco, Louie Gonzales, Tyrone Abrigonde, Benjamin Luan
ME #18: Mobile Base Crane
Description: Team Krane created a mobile base crane to serve as a robust teaching and outreach tool for the UNR Mechanical Engineering Department. The project is comprised of a rectangular, extruded aluminum frame to create a safe, inner work space. The crane is operated with a touch screen and custom GUI to give users full control over project features. With this crane, various hands-on labs will be possible across a wide array of courses within the department. In addition, the project is designed to be easily expanded and improved upon in order to continue to meet the department's ever-changing needs.
Students: Tyrell Kizer, Jeremiah Avalos, Kurt Klix, Patrick Cendana
ME #19: Denslowe Design's Surface Finish Abrasion Tester
Description: The teams project was to design and build a stand-alone surface finish abrasion tester. The teams current prototype simulates wear experienced from tapping. It is controlled by a Raspberry Pi and runs off of 120V power from any common outlet. The end user can operate the machine and set test parameters via the touch screen display and can control the striking force of the solenoid by adjusting a DC current controller.
Students: Neil Dodds, Matthew Escola, Nathaniel George, Dominic Aramini, Anthony Graver
ME #20: Modular Planter System
Description: LAIRA CO. is working with the University of Nevada, Reno to create the Modular Planter System. The purpose of this product is to allow users to adjust the size and shape of their planter box or garden to fit any size necessary, whether it is in a backyard, small condo, window sill, or even in large scale purposes.
Students: Nick Mastrion, Jagger Clowers, Jack Freda, William Rizzuto, Kayla Tam
ME #21: Microplate Clamp and Drip Prevention System
Description: Team 8 partnered with Clickbio in order to produce an automated microplate clamp and drip prevention system to fix the problem of unstable microplates and cross contamination through drips from automated pipette systems.
Students: Roman Lawlor, Isaac Boone, Kevin Porter, Eric Simonsen, Erik Whatley
ME #22: Napkings Automatic Silverware Roller
Description: Napkings Automatic Silverware Roller will roll a set of silverware which can be used in any type of restaurant. This will cut down sanitary issues and the incessant need to roll silverware. This will also give restaurant owners a quick return on investment.
Students: Ryan Michaelis, Gabriel Camacho, Austin Spencer, Trevor Sollberger, Lenard Lomugdang
ME #23: Hit Pad by Hit Tech
Description: Hit Tech designed a force mat called Hit Pad that will be used on the springboard during gymnastics vault training. It has the ability to read force magnitudes as well as show pressure mapping of the gymnast's feet; the data will be sent to the coach for them to examine. Hit Pad is designed to work with any springboard material and have a top layer that is non-skid to minimize slipping hazards.
Students: Taylor Larson, Lelton Neveu Gibson, Griffin Pierce, Massimo Daltoso, Seth Evanhoe
ME #24: Automated Gate Valve System
Description: Team 5.I.V.E. is sponsored by Premier Magnesia, the project is to design and build a flop gate which will have two inputs and one output. The flop gate will be used to recommission a bucket elevator to allow Premier Magnesia to convey more material at a more consistent rate. The system is controlled by a pressure system which will open and close various gates throughout a dense-phase conveying system. The pressure system was also analyzed for design by Team 5.I.V.E to ensure the pressures would be adequate for the necessary functions.
Students: Timothy Janca, Jaleen Apana, Wyatt Shields, Nick Slezak, Jacob Washalefsky
ME #25: Mossberg AR-15 Adapter
Description: The Mossberg AR-15 Adapter replaces the original traditional plastic stock on the Mossberg 702. The Mossberg AR-15 Adapter allows the user to attach real AR-15 components including a buffer tube and stock assembly, pistol grip, and handguard. The adapter is machined from 6061 aluminum and anodized to create a strong and reliable product.
Students: Cody Schauer, Daniel Borden, Anton Bengard, Vincent Rojas
ME #26: Torchmate Fluid Filtration System
Description: CNC plasma cutting is a highly useful and cost-effective method of cutting metal parts. Water-table style plasma cutters are effective at retaining fumes and the waste particles generated from cutting. This waste stays within the water and requires that the table be drained and water replaced to ensure proper operation while cutting. Plasma Pumps has designed a fluid filtration system for Torchmate's water tables to help remove the particulates and waste that would otherwise require the entire plasma table to be drained and refilled.
Students: Dylan Koppenhoefer, David Hughes, Mitchell Van Patten, Justin Fisher, Nate Rodrigue
ME #27: VCool
Description: A continuously variable transmission (CVT), is an automatic transmission that adjusts seamlessly through a continuous range of effective gear ratios. The problem is that the CVT in UTVs generate considerable amounts of heat causing belt failure, leading to possible loss of vehicle control, immobility, and costly repairs. VCool's engineering solution is to utilize phase change cooling to actively reduce the temperature in the transmission. VCool's proprietary method utilizes an Arduino controller with feedback from infrared and tachometer sensors to control the injection of a metered amount of isopropyl alcohol into the CVT.
Students: Andrew Kapczynski, Parker Burnell, Lucas Dodson, Bill Perez, Nate Volat
ME #28: Automated Packaging System
Description: Team Critically Damped's automated packaging system is designed for the Sierra Nevada Corporation. This system is designed to semi-automatically load boxes with 'kit items'. This project was needed in order to reduce the amount of technicians and time needed in order to load a box. This system currently can load three of the six 'kit items' needed per box, this leaves room for future improvements that could be implemented into this design. It runs on electricity and pneumatics, the programming of the system is done by Arduino. The Arduino controls the high voltage circuit by relays.
Students: Cameron Stedronsky, Nick Heward, Logan Cantrell, Riley Dohr, Donna Giovannetti
ME #29: Heat Sink Solutions Test Bench
Description: The project is a thermal and vacuum chamber built to test the efficiencies of heat sinks.
Students: Ty Finegan, Freddy Sosa, Damian Whittemore, Dan McCready, Julia Stueve
ME #30: Alarmed Wheel Chocks
Description: The Alarmed Wheel Chocks will decrease accidents and terminations due to misplacement of wheel chocks. They will reliably notify the operator when the wheel chocks are missing or not placed correctly. They also must perform basic duties that regular chocks do, such as preventing wheel movement in large vehicles.
Students: Erin Massey, Kyle O'Donnell, Tyler Campo, Jacob Steffanich, Henry Grace
ME #31: Kava Drying System
Description: Kava contains compounds which have applications to help with sleep and anxiety. The drying process of the root has the potential of destroying these compounds if the temperature exceed 130 °F creating inconsistency in the results of the current drying methods. These include laying it out in the sun or drying it over a fire. While the kava is left out to dry, the root is vulnerable to environmental damages, theft, and molding. To solve these challenges, the drying system designed by Kava De-Juiced is a lockable container that dries the root using radiation, convection, and an integrated control system.
Students: Luke Small, Collin Cole, Chris Geiser, Brandon Morton, Valerie Pober
ME #32: A Better Mode of Transportation: Pneumatic Conveying
Description: Premier Magnesia currently employs an open method of transporting material that causes serious product loss. To combat this loss, Big Horn Engineering has designed a pneumatic conveying system. Pneumatic conveying is the transportation of dry bulk materials through an enclosed system using gas as the transport medium. The motive force for this transfer comes from a combination of pressure differential and the flow of air supplied by an air mover. Overall, the system will move the final magnesium product over 600 feet at a rate of 15 tons per hour, thus improving plant efficiency and reducing operational costs.
Students: Colin Thompson, Karla Lopez, Caryn Mao, Nathan Miller, Brent Roberts
Submit a project idea
Many of our capstone courses encourage students to develop projects in coordination with local community and industry partners. Past projects have included developing technology for area schools, designing assistive devices for local individuals with disabilities, and creating or refining products for local industry.
If you have a project you'd like a team of engineering students to consider, please fill out the form below. Submitted projects will be reviewed by capstone course instructors.
Capstone project requirements
Please review the project requirements listed below before submitting your project idea. Please also review our guidelines for sponsored capstone projects.
I welcome the opportunity to work with local and regional industry. At the University of Nevada, Reno, we strive to create an enriching capstone course in the chemical engineering program. Our goals are to provide students with a challenge in which they generate an innovative solution to a realistic chemical engineering problem. The course (ChE 482) will guide them through generating design inputs, design output, cost estimation and regulatory issues. In doing so, students will experience typical industry challenges including working as a team, developing iterative designs, building prototypes if necessary, and measuring physical or chemical properties as needed. Students leave the course prepared to enter into design engineering roles in many process industries.
When industry sponsors a chemical engineering team, both the company and team will benefit. The company will have an opportunity to observe senior students working outside the scope of an intern role. They will work through a problem, develop a solution, complete a design, and evaluate the design in light of numerous constraints to determine if their design inputs meet their design requirements. The students will interact with the company as they would with a customer, providing the students a realistic design experience.
Companies gain a closer relationship with our department at the University of Nevada, Reno. They will have an opportunity to better understand the scope of the chemical and materials engineering department, and its breadth of resources and expertise. Further, they will have the opportunity to observe engineering students immediately prior to graduation and are well poised to recruit.
The intent is to offer as many as eight externally sponsored projects to the teams. For the current 2018/2019 academic year, the course will likely have eight teams. The bulk of the design experience will be done during the spring semester, starting in January 2019. The semester ends in May, and culminates in an open house for the College of Engineering at which the students display their accomplishments. Students will have an opportunity to select a project in December 2018 so that they can start the project in January and hit the ground running.
A company will have a loosely-formed technical problem to be solved. They will provide a mentor to work with the group of four to five students throughout the spring semester, January through April. Any project offered should be challenging, intriguing and realistic. It should not be mundane or on the level of busy work that is normally assigned to an engineering intern. I will work with you, if you like, to define the scope of the project to make it feasible.
The mentor will meet with the design team on a periodic basis. This may be frequent (every other week) or less frequent, but I hope for at least two opportunities for interaction. The meetings might be in person or by virtual meeting space. The mentor will oversee the development of the design inputs and offer such specification requirements such as budget, performance and usability requirements. The mentor will continue with the team from the onset of the project to its completion. The mentor will be invited to attend all formal presentations given by the team and will be asked to approve key documents. At the end of the term, the mentor is requested to provide written feedback to the instructor on the quality of the students’ final project.
The mentor can be involved in all phases of the project but should stay in an advisory capacity. They can offer constructive guidance to keep the project moving towards the intended goal. Providing the students with customer expectations will give the team a valuable design experience. They should not solve problems for the team as problem solving is one of the tenets of the course.
A wide range of projects are possible, and chemical engineering includes numerous technical subjects. Projects may include reactions, separations, mixing, etc. An ideal project has a “real world” flavor and is something that you would work on in your company, if you had sufficient band width. Specifying constraints is an important part of determining the project scope and provides a dimension to the project that most students haven’t previously experienced. The project should require approximately 200 hours of design work to include concept generation, modeling, measurements, design of unit operations and cost estimation.
By completing the design project, student will provide not only a conceptual design, but will also specify operating conditions, a flow sheet, a simulation (when appropriate), a HAZOP analysis and an economic analysis. Some projects may require determining specific physical properties, or a prototype.
The company will provide financial support for any required experiments and for costs of fabrication. The team’s budget will be tracked by the team and the sponsoring company. Students may not be compensated for their labor (see IP section for further information). Externally sponsored projects typically have total costs less than $2,000, and zero cost is typical. However, a company is not limited in the monetary amount with which they may be willing to support the student team. The company may offer, at the discretion of its management, use of company facilities for the team to complete their design.
It would be ideal to include at least one site visit to provide students with the “setting.” Many students haven’t seen industrial sites, and this can be a valuable part of the experience.
If the company wants students to travel further than 25 miles from the University, the company will need to cover all the travel expenses.
Students are required to give a formal presentation revealing details of their projects. The audience may include other companies sponsoring student teams. The students will be publishing information on a website regarding the project. Companies are discouraged from disclosing confidential information. Further details are provided in a separate document.
The University has policies regarding the intellectual property developed by undergraduate students. All IP is the property of the students unless otherwise agreed upon. The company can make other arrangements at the onset of the project but need to make those arrangements known in writing prior to engaging a team. A company may also offer compensation to the students with an intention to own the IP at the conclusion of the project, but those negotiations must take place after the semester has concluded.
The University has developed a formal policy regarding confidentiality and intellectual property.
The University is steward over a large number of academic licensed software available to the students. This software includes Solidworks, Matlab, ChemCad, MathCad, and Minitab etc. The academic licenses preclude use for commercial purposes and the files are often water marked with "academic use only" tags. Use of files generated by the design teams for application in industry can result in serious charges and fines to the University and to the company. If a company wishes to make use of such files in the future, they should supply the students with access to commercial licenses of these software applications.
Should the occasion arise in which the company and the student team are in irresolvable conflict, both parties should contact the instructor for mediation. The instructor will balance the needs of the company, the students and the University to arrive at resolution.
I hope that these requirements and guidelines are helpful in communicating expectations and can provide for smooth experience during the four-month project time line.
Chuck Coronella, Ph.D., P.E.
Associate Professor of Chemical Engineering
Civil & environmental engineering
In the fall semester during CEE 426, student form design teams of two to four students, identify faculty advisors and external PE mentors, and develop a detailed project proposal. In the spring semester , students complete their design project during CEE 427.
Even though project ideas are chosen by the students in the fall semester, project submissions for civil and environmental engineering are welcome at any time.
Selection of design project topic
Based on the academic, technical, and professional interests and ambitions of individual team members, all team members should actively participate to formulate conceptual ideas for possible design projects. Teams are encouraged to meet with the course instructors, CEE faculty members, and practicing professional engineers to discuss the suitability of and obtain feedback about potential project ideas. Projects should be realistic and practical. They should include the typical elements of actual engineering design projects from conceptual design and preliminary design (completed in CEE 426) and ending with detailed design (completed in CEE 427).
Ideally, the design project will provide an appropriate solution to a real engineering problem.
Design projects must incorporate at least two of the following sub-disciplinary elements:
- Traffic impact study
- Geometric design
- Pavement design
- Structural design
- Geotechnical design
- Water quality assessment
- Water and wastewater treatment systems
- Water resources engineering
Larger teams are expected to incorporate more sub-disciplinary elements in their design projects.
Computer science & engineering
The senior projects in CSE go over the sequence of courses CS 425 Software Engineering (fall semester) and CS 426 Senior Projects in Computer Science (spring semester). In fall a prototype is built following the phases and deliverables indicated below, and in the spring the project is further developed to a full implementation (phases and deliverables are also detailed below).
Between September 1 and September 30 of each year the project teams (each of 3 or 4 students) must be formed and the project topics must be selected. The topics selected or proposed by students have to be approved by course instructors by around October 15.
The student teams may select topics from those presented by invited speakers/potential sponsors (from industry, businesses, and academia) during the month of September, or may propose their own topics. Each team must have between 1 and 3 external advisors (that is, these are not the course instructors), to be decided by the end of October. Interested potential external advisors/sponsors are invited to present suggested project topics (of about 10 to 15 minutes for a speaker or a company) during lectures held in September.
- Project teams will be made up of 3 to 4 students that are in senior or junior standing majoring in computer science and engineering
- Based on past experiences, company sponsored projects may require approximately 900 to 1200 hours of student work per team (this includes design, implementation, testing, writing documentation, and preparing presentations)
- Projects that need an NDA may be proposed, but we would prefer to avoid students signing an NDA to avoid potential issues with faculty code reviews and public project presentations
- Project sponsors should commit to remain with the project and be available for consultation throughout the entire cycle of the student project (August 2018 to May 2019). This is expected to require 1 to 2 hours per week of involvement.
A special inter-disciplinary class for senior electrical engineering students on innovation and entrepreneurship
In this class, students are expected to develop their engineering skills, judgment, perseverance, and determination in solving the problems and completing their projects in a timely manner. Completing the project and the technical report in all their details is a sine-qua-non condition for succeeding in this class.
The students will work in a group/company with no more than 5 persons and no less than 3 persons in each group/company. Each company will choose an original project and will build that product. The students in each company will be involved in project management, technical design and proof of concept demonstration of the product.
Upon completion of this course:
- Students will be able to explain relationship between invention, innovation, and entrepreneurship
- Students will be able to develop a business plan for commercializing a product subject to intellectual property protection and technology transfer laws
- Students will be able to evaluate the ethical issues involved in the business plans and products, then present their findings
- Students will be able to present business plan to their peers
- Students will be able to transform the business idea to a product
- Students will be able to implement, document, and present a design plan
- Students will be able to prepare and present project report
Materials science & engineering
During the fall semester, materials science & engineering students review background information for their design project. The experimental portion of the project is completed during the spring semester.
In 2018-2019, the design topic focused on providing hands-on experiences to students in relating bulk (macro) mechanical testing to micro-scale mechanical testing, which is an emerging field and is currently of great interest to research and industrial communities.
The Mechanical Engineering Department at the University of Nevada Reno strives to create an enriching capstone course for the seniors in the program. Our goals are to provide students with a challenge in which they generate an innovative solution to a problem. The course will guide them through generating design inputs, design output, verification and validation, and a brief introduction to manufacturing. This is taught in a four phase design control environment based on ISO 9000 standards. In doing so, students will experience typical industry challenges including working as a team, developing designs and drawings in CAD, building their projects, and finally testing them. Students leave the course prepared to enter design engineering roles in almost any industry.
When industry sponsors a mechanical engineering team, both the company and team will benefit. The company will have an opportunity to observe senior students working outside the scope of an intern role. They will work through a problem, develop a solution, complete a design, build the design, and test it to determine if their design inputs meet their design outputs.
Companies also gain a closer relationship with the mechanical engineering department at the University of Nevada, Reno, which is one of the fastest growing programs in the country. They will have an opportunity to better understand the scope of the mechanical engineering department and its capabilities.
A company will have a loosely formed problem to be solved. They will offer an engineering mentor to work with the group of four to five students throughout both the fall and spring terms. Any project offered should be challenging and intriguing. It should not be mundane or on the level of busy work that is normally assigned to an engineering intern.
The mentor will work with them on a periodic basis not less than twice a month. They will oversee the development of the design inputs and offer such specification requirements such as budget, performance, and usability requirements. The mentor will continue with them from the onset of the project to its completion. The mentor will be invited and encouraged to attend all formal presentations given by the team. The mentor will often be required to approve key documents. The team will be required to take detailed meeting minuets from mentor meetings.
The project will be primarily mechanical in nature. Some projects will require PLC/CPU control to include electrical wiring, positioning systems, sensors, etc. While these are within the scope of what is expected of mechanical engineering students, it is advised that they make up no more than 30% of the overall project. The project should require approximately 200 hours of design work per student and include concept generation, analysis and modeling, drawings, and a physical deliverable to be built. The project should require approximately 150 hours of build time to include machining, welding, building, and trouble shooting.
The mentor can be involved in all phases of the project, but should stay solely in an advisor role. They can offer constructive guidance to keep the project moving towards the intended goal. They should not solve problems for the team as problem solving is one of the tenants of the course.
The company will offer financial support of the project by the means of materials and supplies purchased and support of machining/welding/fabricating/finishing operations. The team’s budget will be tracked by the team and the sponsoring company. It is expected that students will not be compensated for their labor (see IP section for further information). Externally sponsored projects typically cost $2,500 and have not exceeded $5,000. However, a company is not limited in the monetary amount with which they may be willing to support the student team.
If the company requires that the students travel further than the company location (i.e. to another facility out of state), the company will need to fund said travel.
The student’s activities in the course will include formal presentations revealing details of their projects. The audience to these presentation is not controlled and may include other companies sponsoring student teams. The students will also be publishing information on a website regarding the project. If a project requires confidentiality, by nature of the academic environment, it will be impossible to maintain said confidentiality.
Please refer to the University's Intellectual Property Guidelines.
The University is steward over a large number of academic licensed software available to the students. This software includes Solidworks, Matlab, and Minitab to name a few. These software applications cannot be used for commercial purposes and the files are often water marked with "academic use only" tags. Use of files generated on these academic application in industry can result in serious charges and fines. The University will not condone this activity. If a company wishes to make use of such files in the future, they should supply the students with access to commercial licenses of these software applications.
Should the occasion arise in which the company and the student team are in unresolvable conflict, both parties should contact the instructor for mediation. The instructor will balance the needs of both the company, the students, and the University to arrive at resolution. Said resolution will be binding.
I hope that these requirements and guidelines are helpful in communicating expectations and can provide for smooth experience during the eight-month project time line.
The submission deadline for 2018-2019 has passed.