Digital Interactive Games, Minor

The gaming industry offers a variety of jobs, from designer to programmer to producer, in a number of industries, including business, music and computing.

This minor is open to all students. We especially encourage students from arts, journalism, education, and anyone interested in simulations and in computer and video games to consider pursuing this minor.

Requirements for the minor in digital interactive games

The minor requires seven courses. Requirements for computer science and engineering majors differ from requirements for students with other majors. Because class offerings and requirements may change, you should always meet with your advisor to ensure your class schedule meets your needs.

In addition to required courses, studentswill choose two elective courses that  can be tailored to your interests in the field, such as artificial intelligence, interactive media or graphics.

Eligible courses may include classes such as the following:

  • CS 135 - Computer Science I
  • CS 202 - Computer Science II
  • CS 302 - Data Structures
  • CS 328 - Fundamentals of Game Design
  • CS 381 - Game Engine Architecture
  • CS 328 - Fundamentals of Game Design
  • CS 381 - Game Engine Architecture
  • CS 420 - Human-Computer Interaction
  • CS 458 - Introduction to Data Mining
  • CS 479 - Pattern Recognition
  • CS 480 - Computer Graphics
  • CS 481 - Advanced Computer Game Design
  • CS 482 - Artificial Intelligence
  • CS 484 - Virtual Reality
  • CPE 470 - Autonomous Mobile Robots
  • CPE 471 - Advanced Robotics
  • CPE 481 - Embedded Games Development
  • ART 345 - Sound and Image
  • ART 350S - Advanced Digital Media
  • ART 441 - Seminar On Art and Technology
  • ART 451 - Problems in Digital Media

For more information

Contact the Department of Computer Science and Engineering at cse@unr.edu or (775) 784-6974.

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