2015 Innovation Day

2015 Projects

Chemical and Materials Engineering

Instructor: Dr. Alan Fuchs
CME #1: Novel Design of Antibody Separation and Purification Process

  • Description: Our senior project relies upon creating a novel process in which we have to separate and purify a Ranibizumab-like antibody to a certain extent. We are limited to using a total of eight unit operations, each of which can operate for only 24 hours. We must also show a yield of at least 90% for every unit operation and an overall purity of 99%. We must concentrate our antibody of interest from a starting concentration of 5 g/L to 10-30 g/L. We will talk about one of our designs as well as have a small lab scale demonstration.
  • Students: Syed Arslan Abbas, Amaad Sulahria, Dario Guillen, Joel Lopez, Luis Israel, Luiz Candido, Marcus Del Bianco, Monica Schmidt, Sarah Yang, Stephanie Worsnop, Tanaka Harder, Vince Camilleri, Rikelli Zanette, Wesley Clary, Adam McMahon

CME #2: Barrick Gold

  • Description: Electrowinning of precious metals from a solution, as used in industrial gold mining.
  • Students: Wesley Munson, Kodi Summers, Ryan Widmer, Sean Sullivan, Brian Gallaspy

CME #3: Dolce Chemical

  • Description: Dolce Chemical is dedicated to producing environmentally conscious plastics and other green chemistry products. The company's flagship chemical process is a method for producing 2,5-furandicarboxylic acid (FDCA), the chemical precursor for a new soda bottle plastic that can be made from ordinary fructose sugar and has superior material properties to the plastic currently in use.
  • Students: Gabrielle Bachand, Ryan Boles, Zachary Brounstein, Steven DelaCruz, Nolan Nicholson, Jorge Perez-Aguilar

Civil & Environmental Engineering

Coordinator: Dr. Keith Dennett
CEE #1: Capstone Design Project - US Highway 95 Widening and Interchange Improvements

  • Description: The current project for CEE 427 - Civil Engineering Capstone Design is based on the widening of US Highway 95 and the reconfiguration of the interchange with Clark County Route 215 located in North Las Vegas. This is an ongoing $38 million project that was designed by the Nevada Department of Transportation (NDOT) and is currently under construction. The project involves major improvements to the roadways, interchanges, drainage, traffic control, an environmental assessment, and landscaping and aesthetics. Students prepared proposed designs related to a large reinforced concrete box culvert, the configuration of freeway on and off ramps at the Durango Drive overpass for US Highway 95, and designed the asphalt concrete pavement for US Highway 95 which is being widened from 2 lanes to 4 lanes in each direction.
  • Students:
    • Group 1: Jennifer Anderson, Tsunami Harder, Katelynn Mason, Joseph Salva
    • Group 2: William Hammond, Theresa Hardy, Alyssa Ketchum, Thomas Paterson
    • Group 3: Brandon Freeman, Jonathan Head, Elizabeth Pierson, Vanessa Yip
    • Group 4: Olivia Fiss, Sara Going, Austin Shandor, Cole Stubitz

CEE #2: 2015 Concrete Canoe Competition

  • Description: The annual ASCE Concrete Canoe Competition provides civil engineering students hands-on experience working with concrete - one of the world's most common building materials. This year's canoe is named Aquatone and weighs only 138 pounds. The canoe is 21 feet 8 inches long with a narrow beam of just over 2 feet. Total drag force on the hull is nearly three pounds less than last year. The construction includes a pre-stressed wire system of 18 steel tendons for strength, covered by a half-inch of concrete with an underlayment of a thin carbon fiber grid.
  • Students: Osvaldo Arias, Daniel Cuddy, Luke Doyle, Olivia Dyllon, Tanya Flint, Nicole Furtaw, Jonathan Head, Anabel Hernandez, Evan Jordan, Lander Kennedy, Alex Kershner, Kristin Kramer, Devin Larson, Peter Margaretich, Guillermo Munoz, Wesley Munson, Wheeler Musnicki, Dani Palffy, Alicia Robb, Claire Schreckenberger, Otto Tang, Nick Taylor, Kylie Tokunaga, Maggie Wilbanks

CEE #3: 2015 Water Treatment Competition: Design of  Small-Scale Rapid Wastewater Treatment System

  • Description: The team designed, constructed, and tested a small-scale wastewater treatment system capable of rapidly purifying water by reducing suspended solids and turbidity. The system incorporated physicochemical treatment using rapid mixing to disperse aluminum sulfate and pickling lime, fine screening to remove particulate matter, slow mixing to generate floc particles, gravitational sedimentation and mixed media filtration to remove suspended solids, and a contact basin for disinfection.
  • Students: Cody Andrews, Lucas Calfa, Blake Carter, Alexes Garrett, George Helgerson, Daniela Maciel, Aaron Mangione, Melinda Mosley, Lucas Mota, George Pickard, Aaron Smith, Rachel Weber, Scott Williamson

Computer Science and Engineering

Instructor: Dr. Eelke Folmer

CSE #1: Project Warg

  • Description: Project Warg is an android application that uses head tracking through accelerometer and gyroscope controls to pilot a Parrot AR 2 quad-copter while using Google Cardboard for an immersive display.
  • Students: Mitchell Martinez Kyle Crowley Eli Gabay Eric Gilchrist


  • Description: Team Laughing Dog's project is a 3D, side-scrolling, competitive local multiplayer game. In the full game, players must fight through a dungeon randomly populated with puzzles and enemies, the idea being to present a throw-back to titles members of Team Laughing Dog grew up with and present these themes and mechanics in a fun and easy-to-access manner. The purpose is to create a game with a high replay value that is easy to pick up and play, with enough complexity to entertain skilled players.
  • Students: Anthony Royle, Bryan Hines, Chad Brown

CSE #3: LibAnalytics Integration for the DeLaMare Library

  • Description: Our project is to create a physical input system for DeLaMare Library which communicates with LibAnalytics to record Library desk statistics. We use Pinoccio microcontrollers for data collection and internet communication.
  • Students: Colin Spence, Jesus Flores-Padilla, Jesus Sanchez


  • Description: xJASS is a compiler written in ANTLR4 that takes the language, xJASS, and translates it down to the JASS language for use in Warcraft 3 modding. The language was designed by the Hive Workshop community, a major Warcraft 3 modding community, in conjunction with the members of team Hive Coders. It follows the JASS paradigm and extends it by expanding existing features and adding new features that work seamlessly with the others.
  • Student: Aaron Daniel Solomon

CSE #5: TimeTracker Web App

  • Description: The TimeTracker Web App is an Intuit sponsored project to develop an example app for connection of third party software to QuickBooks Online. The application is designed to be an example of Intuit's API to be used by developers, and will be hosted at developer.intuit.com, as well as on GitHub. The purpose is to demonstrate use of the API, and to clarify use of the OAuth process. The TimeTracker is written in C# using the .NET platform.
  • Students: Jon Towle, Tyler Sorey, Jay Thom

CSE #6: Virtual Duck Hunt

  • Description: An immersive and interactive twist on Nintendo's classic game Duck Hunt. We are creating an application for Android operating system that will be available in the Android Play Store when completed. We are using the Google Cardboard to simulate a 3-Dimensional world on the Android smart phone.
  • Students: Taylor Ice, Timothy Ice, Megan NyBlom

CSE #7: Squib Operating Application Project

  • Description: For our project we are working alongside Digital Solid State Propulsion (DSSP) to create a graphical user interface and underlying software for the control and execution of electronic squibs (eSquibs) in a sequenced manner. The goal of this project is to create a software product that users can use in order to set up the eSquib system, create sequences, simulate sequences, and to execute sequences on the actual eSquibs. We are basically creating a sequencer for eSquibs that can be used for various events such as concerts and special events.
  • Students: Eric Bryant, Bandith Phommounivong, Michal Rempala, Vance Piscitelli

CSE #8: Frostion Inventory Management System

  • Description: Managing inventory for small to medium sized companies is tedious and complicated. Often the default method of keeping track of stock on hand is paper and pencil. Frostion Inventory Management System solves those problems and more by offering a competitively priced web-based system for keeping track of orders and stock on hand.
  • Students: Jonathan Peterson, Thomas Ambarian, Brendan Capello

CSE #9: Project Daydream

  • Description: Project Daydream is a fully immersive, interactive video game like nothing else. Since the advent of commercial virtual reality, the issue of what to use for input has been up in the air for developers. The traditional input device used is a hand-held controller, but this takes away from the primary intention of virtual reality; immersion. We aim to transform interaction with a VR system by introducing a brain-computer interface as the main form of input. With the Neurosky Mindwave Mobile and Google Cardboard in our arsenal, Project Daydream hopes to achieve perfect harmony between two devices to deliver profound experiences.
  • Students: Matthew Fredrickson, Jan Chris Orolfo, Sarah Koh

CSE #10: Nevada ERA

  • Description: Nevada Entrepreneurial Resources and Assets (Nevada ERA) is a web-application utilizing the .NET framework. Nevada ERA is designed for organizations in the Reno/Tahoe area to share information about themselves and the services they offer to entrepreneurs. In other words, organizations can register their entrepreneur-related assets with the application. Entrepreneurs can search for organizations and assets of interest.
  • Students: Brandon Gagne, Evan West, Richard Rios

CSE #11: GE Database Management

  • Description: The General Electric (GE) data analytics project consists of two main goals corresponding to two phases of development. Phase one consists of the creation of a tool to facilitate the aggregation of three disparate database formats into a single, standardized database format. Phase two of the GE project is the creation of a tool for accessing and transforming the database and data from phase one.
  • Students: Jorge Santoyo, Pat York, Tommy Avant

CSE #12: Submit

  • Description: Submit is an online application that allows professors to quickly review and grade code written by their students. It allows professors to view and comment on student code, as well as run it directly from the website against a set of test cases. This saves time for the professor and allows students to receive instant feedback on their code.
  • Students: Nolan Burfield, Brandon Worl, Hardy Thrower

CSE #13: System-1 Mobile Application

  • Description: This project involves machines and the software being used to monitor system conditions to provide real-time data to the user. System-1 is one such software being used by General Electric to provide measurements and diagnostics of those machines. Our project will be to extend the current layout of the System-1 mobile application for Android devices. Extensions of the application include updating the existing GUI to include waveform trends and plots for data, pushing active events to the appropriate users, and alerts that can be acknowledged. The System-1 application will receive data from an OPC UA server that is the backbone of the condition monitoring system. This project will be a great way to demonstrate how software engineering can be used to meet a real business demand and provide a unique solution to a problem.
  • Students: Ryan Wilmington, Byron Shure, Gregory Staynor

CSE #14: Unmanned Autonomous System Swarm, UASS

  • Description: Our project Unmanned Autonomous System Swarm, UASS, provides a means for a single operator to control a swarm of unmanned autonomous systems (UAS). Each user will use a computer interface to control the UAS swarm. The current supported drones are the Parrot AR.Drone 2.0 and Pioneer ground robots. These autonomous systems will run Robot Operating System (ROS) which facilitates the control of them, and will be communicating with a Unity3D Game Engine user interface. This project can eventually be used for further research, or could be sold as a commercial product.
  • Students: Chris Forkner, David Anderson, Niki Silveria

CSE #15: Automated Drone Path Planning and Deployment for Businesses

  • Description: Our project is a web-based service that can allow businesses to utilize automated drone services, such as delivery, survey, or surveillance. This service will remove the problems of flying a drone manually by a business owner, as well as removing the possibility of mid-air collision between drones. On the business-facing side of the application, a website will be available which will allow the business owner to request a drone mission. This website connects to our Hub server which calculates the best possible path for the drone to take in a given area. This hub then acknowledges the request and signals to the drone which path to take and signals it to take off. At each step of the mission, the drone's status is available to both the business and their client. The drone completes its mission and returns to its home base.
  • Students: MacCallister Higgins, Zachary Ty Carlson, David Frank, Thomas Taylor Mansfield

CSE #16: Your Campus Map

  • Description: The initial goal of Your Campus Map application is to provide an interactive interface in which any students and/or visitors who are unfamiliar with the layout of the university can have a portable guide that will direct them to their destination as efficiently as possible. Upon downloading the application from the Google Play store to any Android device, the application should be a very convenient way of navigating through the university campus. The benefit that the visitor or student can get is tremendous, in that the user could receive any information on any building or on-campus business.
  • Students: Bianca Theodoro, Chad Grubb, Salah Majadly

CSE #17: NRDC Microservices

  • Description: As part of the NSF Nexus Track One project, the current NRDC site required an immense overhaul to properly manage the streams of data coming in each day as it continues to expand. In order to meet this need, a solution is an architecture redesign for the NRDC from a monolithic architecture to a new microservice-based architecture. The new microservice architecture will provide sustainability, reliability, and an overall boost in performance. This microservice will be in full deployment towards the beginning of the Summer, and will supplant the current NRDC site.
  • Students: Vinh Le, Melanie Neff, Royal StewartElectrical & Biomedical Engineering

Electrical and Biomedical Engineering

Instructor: Dr. Yantao Shen
EBME #1: ReceptacL

  • Description: The ReceptacL is a device that replaces the standard electrical wall outlet, rendering it safer and increasing its functionality. It uses active induction sensing technology to determine if a standard electrical plug is inserted into the outlet. When a standard plug is detected the ReceptacL turns on power to the outlet. This product increases safety in the home by preventing electrical shock that can happen if young children were to tamper with an electrical outlet. ReceptacL also incorporates enhanced functionality by including an on/off timer and current monitoring sensor.
  • Students: Chris Wright, Clayton Kimber, Knute Allen, and Joseph Weekley

EBME #2: CollectStat

  • Description: CollectStat is an automated height and weight measurement tool. It can measure the height and weight of a person without using physical means such as a ruler. This data can then be stored for later use. A fingerprint scanner is included to identify the person.
  • Students: Dylan Campbell, Jackson Callaghan, Henry Condori, Chilong Xiong

EBME #3: Sate-Light

  • Description: The need for area lighting has been an issue since the beginning of man, and many methods of illumination have proved useful, with each new type of lighting becoming more efficient. With new LED lighting, energy efficiency is at an all time high, but many companies just create retrofitted bulbs for existing systems. These existing systems are generally bulky and permanent fixtures. ELS's solution to this is to remove the need for old permanent recessed lighting, and provide dynamic lighting that is customizable through motorized lighting arms. With our system there is no more need to turn off specific lights or move lamps around to efficiently light your areas. All of this can be controlled from a Bluetooth accessible device up to 40 feet away.
  • Students: Taylor Hentsch, Kevin Murray, Imee Defiesta, Samar Ijaz

EBME #4: Automatically Controlled Deluxe Composter

  • Description: The Automatically Controlled Deluxe Composter (AC/DC) is a microcontroller-operated composting machine. The AC/DC allows for the most efficient composting for anyone, including those limited by their mobility. The AC/DC senses the external temperature, internal temperature, and compost humidity. Based on these measurements, the barrel will rotate and mix the food waste to properly continue the composting process. There is no longer a need to churn the compost and monitoring the progress of the compost will be as simple as looking at a screen.
  • Students: Thomas Baker, Davin Lee, Joshua Moody, Alyssa Tompkins


  • Description: Remotely controls and monitors appliances.
  • Students: Irslan Sabir, Will Dodson, Carl Kelb, Juan Gaines

EBME #6: ClearShot Cam

  • Description: The ClearShot Cam is a smart body camera for law enforcement officers that incorporates "smart", or automated features that reduce the hassle of traditional body cameras. The purpose of the ClearShot Cam is to increase the ease-of-use of body cameras and to increase the amount of video and audio evidence for law enforcement officers.
  • Students: Dustin Curry, Garrett Tamotsu Abé, Michael Maeder, Daniel Michalov

EBME #7: FREQkey

  • Description: Utilizing a micro-controller for Digital Signal Processing to operate a door lock. This door lock will be accessed by verbal commands, share-able secure audio playback files, and manual override buttons for hands free unlocking. Audio and visual feedback will be used to handicap ease of use and user convenience.
  • Students: Andy Hernandez, Chris Carlson, Donald Privitt, Nicholas Lewis

EBME #8: Dusticle Detector

  • Description: Modular sensor to collect and monitor dust/particulate levels and report condition to user.
  • Students: Russ Gibson, Colin Shea, Ryan Watts, Nick Payne

EBME #9: NightSafe

  • Description: NightSafe LLC endeavors to decrease violent crimes against people who walk at night. Integrating existing sensor technology into an innovative and portable solution, NightSafe provides a wearable device that will increase user awareness by detecting people around or behind the user. Using a combination of thermal sensing passive infrared (PIR) sensors and kinematic calculations, the NightSafe device alerts the user when people are close and calls for help when it detects aggression against the user. NightSafe offers a convenient and versatile solution by providing an affordable and effective personal security network for the user.
  • Students: Omar Mahmoud, Mark Johnson, Frank Olson, Connie Duong

EBME #10: Glovomatic Thermometer

  • Description: The goal of the Glovomatic Thermometer is to create a comfortable, easy-to-use glove thermometer to replace existing thermometers on the market. This will be accomplished using temperature sensors and by displaying the temperature reading on a screen located on the back of the three-finger sleeve style glove.
  • Students: Donovan Cudney, Juan Garcia, Karah Ross, Shamima Sultana

Mechanical Engineering

Instructor: Dr. Emil Geiger

ME #1: Picollo Teaching Device

  • Description: R.A.B.E.K. Teaching Systems has developed an RC car and controller for the disabled students at Marvin Picollo Elementary School. Traditional RC controllers use a two joystick user interface and the RC car moves quite fast making it difficult for disabled students with limited mobility to interact with it. R.A.B.E.K.'s solution to this problem was to create a simpler four button user interface allowing them to easily control the RC car. The RC car will move at a slower speed making it more manageable for the students to use. The goal of this project is for the students to further develop their motor skills and their cause and effect reasoning.
  • Students: Brandon Tollefson, Alex Hartman, Rene Gonzalez, Kanin Prucksakorn, Evan Fine

ME #2: Wind Tunnel Renovation

  • Description: Team Victory Lap is renovating the wind tunnel at UNR. A data acquisition system is being installed to replace the outdated manual data collection and hand calculations. A honeycomb mesh is being installed to reduce the turbulent air flow into a laminar flow to give more predictable results. Finally a smoke stream generator is being installed to give a visual representation of the aerodynamic properties inside the tunnel.
  • Students: Ryan Hoskins, Jayme Salo, Ryan Martin, Brian Bolotin, Wolf Maydak

ME #3: Wolfpak Recycling

  • Description: Wolfpak Recycling was created from the need to efficiently recycle 1500 pounds of daily cardboard waste from a local packaging company, Worldpak, LLC. The team has created a baler adapter in order to manufacture archery targets. The project allows Worldpak to turn the cost center associated with the waste disposal into a profit center.
  • Students: Jeffrey Mitchell, William Gomolka, Josh Wang, Cameron Corson, Dylan Lane

ME #4: Pack Pitch's Portable Pitching Machine

  • Description: We designed a portable pitching machine capable of simulating multiple pitch styles. The frame is constructed of 80/20 aluminum and is also collapsible. The ball is attached to elastic bands, which are also attached to the frame, that can be varied in length in order to create movement of the ball. The ball is also attached to a line connected to a reeling motor which pulls the ball back, creating tension in the bands and when the batter is ready, the ball is released and the tension in the bands cause the ball to launch toward the batter. Pitches that can be simulated are fast balls, curve balls, and sliders.
  • Students: James Majdanac, George Kehagias, James McChesney, Gregg Rosenberg, Christopher Mack

ME #5: Nevada Supermileage Vehicle

  • Description: Team Gasbusters is building a supermileage vehicle to take to Michigan to compete in SAE's annual Supermileage Vehicle Competition. The team built a full aluminum chassis with an aerodynamic shell wrapped in Poly Fiber cloth and powered by a Briggs and Stratton Jr. 206. The team is reviving the UNR's supermileage vehicle club by starting from the ground up and hope to place competitively in the competition.
  • Students: Jesse Bennett, Sean Ferneyhough, Adam Evdokimo, Ryan Lebsack, Aaron Smith

ME #6: Formula Body Aerodynamics

  • Description: The Nevada Formula SAE group is creating an aerodynamic body for a formula car. Having an aerodynamic profile for the SAE car is imperative in terms of racing performance. Crafted out of high performance fiberglass, the body will be lightweight but still able to protect the driver in the event of a crash. The shape of the streamline body will be governed mainly by the lowest amount of drag. The body will be constructed using male heat treated foam molds. Next, the molds will be inlaid with the fiberglass and polyester layup resin. The goal with this construction tactic and material selection will be to minimize material cost and usage while also maximizing user performance and safety.
  • Students: John Carlo Victorino, Phumi Hlape, Tim Wirshing, Sean Wells, Billy Mann

ME #7: Project Prowler

  • Description: The goal of the project was to create a weight sled that does not require the use of weights. The sled itself is a wheeled design that has a mechanism on it to create resistance in the tires. The purpose of this is to save money for the consumer as well as convenience when transporting or working out in general. The resistance can be adjusted with a simple turning of a knob.
  • Students: Timothy Smith, Maxwell Smith, Alyson Beard, Austin Brown, Mathew Shulze

ME #8: The ACL-erator

  • Description: Crippling injuries happen all the time. In the case of a broken bone, it heals and the person can return to normal activities virtually unaffected; however, an ACL tear is much different. The tear occurs in the ligament that is critical for proper knee movement, and unlike a broken bone, the tear will continue to affect the knee. There will always be an increased chance of re-tearing the same ligament or injuring the other leg. This can be partially due to the fact that many victims of ACL tears tend to favor their non-injured leg during and after rehabilitation. Being able to show the athlete and trainer how much weight the athlete is putting on each leg will allow them to adjust their form and reduce the risk of injury. The ACL-erator is a device that will perform this function in real-time by using sensors and programming to create a visual feedback image. The product will help both the user and physical therapist understand what movements are being performed incorrectly, and adjust appropriately without having to stop in the middle of a set.
  • Students: Brandon Trauner, Charles Morrison, Dominic Barker, John Bigda, and Kayla Raco

ME #9: Composite Oven

  • Description: The project is a 4'x4'x6' composite curing oven designed to heat composite materials to the required temperature needed to cure the resin. In addition the oven has a controllable warm up and cool down rates. As well as vacuum ports to enable vacuum compression of parts within the oven.
  • Students: Tyler Toulouse, Devan Leblanc, Paul Fischer, Luis Barraza, Cameron Chappell

ME #10: Adaptive Swimming Device for Children with Atypical Development

  • Descriptive: The Adaptive Swimming Device (ASD) was created for Lorraine Howard to help teach Washoe County School District students with abnormal physical and mental developments to learn to swim beyond their current abilities. Students range in weight from 60-230 pounds and are aged from 12-22. The device is designed to allow the user to either float or swim in a horizontal, prone direction. The device has two pontoon floats on either side of a board that is attached to a PVC frame. The design allows for the user to float comfortably, have full range of motion, and be able to have their head out of the water if so desired. The device will help students with disabilities to gain confidence in the water and can be used as a therapy device to make swimming easier.
  • Students: Arianna Munro, Kyle Janofsky, Eyra Herrera, Kevin Houle, Bianca Saavedra

ME #11: Project Bryan

  • Description: Team Pack in Motion has modified an existing chariot to attach car seats with a LATCH system to a BOB all-terrain chariot. The project meets the needs of Bryan, a child with severe cerebral palsy that causes him to have involuntary physical movement and an inability to communicate. The BOB all-terrain chariot allows Bryan to participate in the fast paced life his family lives, such as running on trails, going to the beach, and camping. The chariot is designed to go off-road and fit in the back of an SUV. To increase portability, Pack in Motion developed an adapter that attaches to the chariot and allows a car seat to easily snap into it using the LATCH system. Utilizing Bryan's existing car seat allows the family to quickly set Bryan up for trips without taking him out of the car seat. The chariot and platform gives Bryan and his family a cheaper and easily portable alternative to expensive and heavy all-terrain chariots for children with disabilities.
  • Students: David Ramirez Dominguez, Patrick Nipay, Zadyt Mendez, Jesse See, Orlando Arambula

ME #12: Spatial Delivery

  • Description: One of the latest technologies that has entered the scene is the unmanned aerial vehicle (UAV). These vehicles meet society's demands for a faster and more cost-efficient way of staying connected and completing tasks; however, they are still restricted by their short range and charging inefficiencies. In order for these UAVs to be cost efficient, they must complete their assigned task and return to the original launch area so that they may be reused. Though this can be accomplished over small areas, the UAVs are limited by their battery size requirements and the amount of time it takes to recharge the batteries between each flight. The goal of Nevada Dynamics is to extend the range of these UAVs by creating a durable charging station capable of adapting to various payload sizes.
  • Students: Evan Autry, Erik Edgington, Daniel Ferguson, Harrison Gray, Amanda Nelson

ME #13: Electric Actuator

  • Description: Electric Actuator to replace a pneumatic actuator for a ball valve, providing assistance in fluid process control. The Electric Actuator utilizes a Geneva mechanism to actuate a ball valve 90° from the at rest position. The position of the valve is then maintained by two electromagnets, and finally returned to the original at rest position through a spring return system.
  • Students: Ian Chase, Justin Brown, Cesar Ruiz, Patrick Stampfli

ME #14: Master Millers CNC Router

  • Description: The Master Millers are reconstructing the existing CNC router in Palmer Engineering Lab 2, adding new electronic components and optimizing functionality. Some added features include circuit protection, precision routing, and USB compatibility.
  • Students: Kevin Bader, Tyler Baumgardner, Britni Beck, Ralph Revilleza, Justin Sipe

ME #15: OSOStellar

  • Description: OSOCool has been tasked with designing a mold that can be used in the injection molding machine donated to the Engineering Department by ClickBond, Inc. The purpose of this mold is to function in a lab environment, and teach students manufacturing elements and design consideration of injection molding. The team has created a mold that will produce a star puzzle, which is based on common wooden puzzles.
  • Students: Sam Ashmore, Lauren Guevel, Andrew Mc Neilly, Kelsey Scalaro, Dillon Smith

ME #16: Bergdahl Caulk Gun

  • Description: Air bubbles enter sealant that is applied to aircraft. These air bubbles pop causing depressurization, which can cause the airplane to plummet to the ground. An insert is needed to keep air from entering the sealant and help save lives.
  • Students: Caitlin Burke, Chel-sea Chen, Chris Sietsema

ME #17: Reptile Racetrack

  • Description: There is a serious need in biology research for up-to-date instrumentation. UNR's own Dr. Feldman studies lizards and snakes who are resistant to TTX - one of nature's most potent neurotoxins. While the DNA can be studied, its effect on an organism can often be hard to interpret. The Reptile Racetrack was designed to capture the movement and reaction times of lizards and snakes. This is currently the most effective method of determining how resistance is affected by genetic changes. The Reptile Racetrack also addresses Dr. Feldman's additional needs for an apparatus which is environmentally rugged, chemically resistant, and transportable.
  • Students: Austin Hardage, Ashley Cohen, Dante Affonso, Andres Nunez, Daniel Drakeley

ME #18: The E-Walk

  • Description: Team Sturgeon is creating a walker that will be lightweight and also provide stability when the user looses balance. Disabled and elderly people usually have a hard time walking and require devices such as walkers and canes to stabilize themselves. These devices must be very light. This then creates a problem when the user begins to fall backwards as current walkers provide little support during such losses of balance.
  • Students: Luis Cupas, George Nicholas, Anthony Zunino, Alexander Wittmann

ME #19: Safe-T-Lift

  • Description: The Safe-T-Lift is a hydraulic race car lift capable of lifting a (approx. 2500lb) race car for suspension change and under the hood maintenance. It is made out of high quality steel and has many different safety features incorporated into the design to try to make the racing world a much safer place when working on one's vehicle.
  • Students: Janet Butler, Jessica Lupena, Joel Shedd, Tom Purcell, Justin Yates

ME #20: Randomizing Trap Thrower

  • Description: Our goal at B3CD Engineering is to make a purely mechanical trap thrower that can randomize horizontal direction. This device will be revolutionary because it does not require a power source to operate. It will also be one man operational and be small enough to be transported from the field to the user's house. This device will change the fowl hunting simulation experience.
  • Students: Chad Landman, Blake McCoy, Chris Steele, David Bart, Connor VanKalmthout

ME #21: Crank-n-Chill

  • Description: The Crank-n-Chill Cooler uses forced convection to cool six beverages in approximately two minutes. The design is composed of primarily two parts, the cooler and the spinning apparatus. The cooler part of the design will be made up of the traditional cooler materials to ensure maximum temperature insulation.
  • Students: Joe Betancourt, Zachary Walsh, Grant Chapman, Andy Oroz, Michael Moriarty

The GK-12 E-Fellowship Program

Program Coordinator: Ms. Susan M. Fitzgerald

GK-12 E-F #1: Education Innovations and Community Partnerships in Physical Science

  • Description: From a radiation lab using a Geiger counter to test radioactivity and effectiveness of barriers in blocking alpha and beta particles to a bionic hand build project augmented by visits from local prosthetists and occupational therapists, Mendive Middle School students have engaged in inquiry and the engineering design process.
  • Student: Heather S. Clewett

GK-12 E-F #2: K-12 Engineering Projects

  • Description: Many students before entering college or university have a full definition of what an engineer is or what it is they do. Through the NSK GK-12 E-Fellowship program, engaging hands-on projects were created to introduce what engineering is about. Students from middle to high school participated in the project and gave similar results, 99% engagement.
  • Student: Marissa Tsugawa

Event Organizers

  • Dr. Eelke Folmer, Associate Professor, Computer Science and Engineering
  • Dr. Emil Geiger, Assistant Professor, Mechanical Engineering