Objectives and Outcomes

ABET Mappings

See how our student outcomes map onto ABET outcomes.

Program Educational Objectives

Within a few years of graduation our graduates will:

  1. Be employed as computer science or computer engineering professionals beyond entry level positions or be making satisfactory progress in graduate programs
  2. Have peer-recognized expertise together with the ability to articulate that expertise as computer science or computer engineering professionals
  3. Demonstrate strong analytic, design, and implementation skills required to formulate and solve computer science or computer engineering problems in a professional or research environment
  4. Demonstrate that they can function, communicate, collaborate and continue to learn effectively as ethically and socially responsible computer science or computer engineering professionals

Student Outcomes

Our graduates will have achieved:

  1. An ability to apply knowledge of computing, mathematics, science, and engineering.
  2. An ability to design and conduct experiments, as well as to analyze and interpret data.
  3. An ability to design, implement, and evaluate a computer-based system, process, component, or program to meet desired needs, within realistic constraints specific to the field.
  4. An ability to function effectively on multi-disciplinary teams.
  5. An ability to analyze a problem, and identify, formulate and use the appropriate computing and engineering requirements for obtaining its solution.
  6. An understanding of professional, ethical, legal, security and social issues and responsibilities.
  7. An ability to communicate effectively with a range of audiences.
  8. The broad education necessary to analyze the local and global impact of computing and engineering solutions on individuals, organizations, and society.
  9. A recognition of the need for, and an ability to engage in continuing professional development and life-long learning.
  10. A knowledge of contemporary issues.
  11. An ability to use current techniques, skills, and tools necessary for computing and engineering practice.
  12. An ability to apply mathematical foundations, algorithmic principles, and computer science and engineering theory in the modeling and design of computer-based systems in a way that demonstrates comprehension of the tradeoffs involved in design choices.
  13. An ability to apply design and development principles in the construction of software systems or computer systems of varying complexity.