Joseph DelappeDelappe

Professor: Digital Media
Office: 207 Church Fine Arts Building
Office phone: (775) 784-6624
Office Hours: Tuesday/Wednesday 11:30-12:45pm


Joseph DeLappe is a Professor of the Department of Art at the University of Nevada where he directs the Digital Media program. Working with electronic and new media since 1983, his work in online gaming performance and electromechanical installation have been shown throughout the United States and abroad. In 2006 he began a project dead-in-iraq , to type consecutively, all names of America's military casualties from the war in Iraq into the America's Army first person shooter online recruiting game. He also directs the project, an ongoing web based exhibition and open call for proposed memorials to the many thousand of civilian casualties from the war in Iraq. He has lectured throughout the world regarding his work, including most recently at the Museum of Modern Art in New York City. His works have been featured in the New York Times, The Australian Morning Herald, Artweek, Art in American and in the 2010 book from Routledge entitled Joystick Soldiers - The Politics of Play in Military Video Game. He has received numerous grants in support of his work, including two Nevada Arts Council Fellowships. His outreach activities includes volunteer service with the Nevada Museum of Art, City of Reno Arts and Culture, Sierra Arts Foundation and being the Director of the Prospectives Media Festival, the third of which is scheduled for Fall of 2012.


1990 MFA Pictorial Arts, CADRE Institute
(Computers in Art and Design, Research andEducation), San Jose State University, CA
1988 MA Computers in Art & Design, CADRE Institute, San Jose State University, CA
1986 BS Graphic Design, San Jose State University, CA
1983 AA Art, City College of San Francisco, CA



The Aesthetics of War and Reconciliation, Moreau Art Galleries, Saint Mary's College, IN
MyWar - Identity and Appropriation Under War Condition, Agnes Etherington Arts
Center, Kingston, Canada
<<<(((Mods & Hackers)))>>> Game Modification, Hacking, Patching, Avatars and Code-
based Practices within Contemporary Art, Young Projects, Los Angeles, CA, Elizabeth Foundation for the Arts Project Space, New York, NY, Works/San Jose, San Jose, CA
Solo-Exhibition, Where Where Exhibition Space, Beijing, China
Self-Portrait as Monster Truck, Kleio Projects, New York, NY


2011 International Art Residency Beijing (IARB), Beijing, China
2008 Eyebeam 2008 Commissioned Artist Residency, Eyebeam, New York, NY


Regents Award for Creative Activities, nominee, Nevada System for Higher Education, NV
Dean's Award for Creative Activity, College of Liberal Arts, UNR, Reno, NV

Presentations/Visiting Artist

If You See Something, Say Something, Panel Chair, ISEA Istanbul, Turkey - On the Efficacy of Remembrance, Panel Moderator, Elizabeth
Foundation for the Arts, New York, NY
Returning Fire: Interventions in Video Game Culture, Screening and panel discussion,
New York University's Tisch School of the Arts, New York, NY


"Playing Politics: Machinima as Live Performance and Document", Understanding
Machinima Essays on Filmmaking in Virtual Worlds, editor Jenna P-S. Ng, London, UK:
"Virtual Commemoration: The Iraqi Memorial Project", The Journal for Critical Inquiry,
co-authored with Dr. David Simpson
"The Gandhi Complex: The Mahatma in Second Life." Net Works: Case Studies in Web
Art and Design. editor Xtine Burrough, New York: Routledge


Artspy, "Screen Shot: Joseph DeLappe",
Mina, An Xiao, "Critiquing America from China", Hyperallergic: Sensitive to Art & Its
Sanderson, Edward, "Virtue in De-Virtualizing", ARTslant, China, http://
Mina, An Xiao, "Always Social: Social Media Art (2004-2008), Part One", Hyperallergic:

Sensitive to Art & Its Discontents,
Chan, Dean. "Dead-in-Iraq: The Spatial Politics of Digital Game Art Activism and the
In-Game Protest." Joystick Soldiers: the Politics of Play in Military Video Games. Nina B.
Huntesmann and Matthew Tomas Payne. Routledge, New York